Merging Gamecube bmd models? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Model Discussion (https://www.vg-resource.com/forum-54.html) +------ Thread: Merging Gamecube bmd models? (/thread-20796.html) Pages:
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RE: Merging Gamecube bmd models? - Roxas358 - 07-09-2012 @Maxim It's not because you have a 64bit system. You just need a 32bit version of Dolphin and have the graphics set to Direct3D9. I do it all the time on my 64bit machine. RE: Merging Gamecube bmd models? - Maxim - 07-09-2012 (07-09-2012, 01:19 PM)Roxas358 Wrote: @Maxim Thanks, now it works. Unfortunately, the scene is distorted in a very strange way. RE: Merging Gamecube bmd models? - Roxas358 - 07-09-2012 (07-09-2012, 02:46 PM)Maxim Wrote: Thanks, now it works. Unfortunately, the scene is distorted in a very strange way. Yeah, unfortunately it does that. If you open the obj file in a program like Notepad++ you may find this at the top. Quote:#AR=1.42814, FOV=15.83673(height), Xscale:0.19864, Yscale:0.13909, Zscale:1.0 You want to scale the model to Xscale and Yscale. Yscale may be the Z axis, so if scaling on the Y axis doesn't work, try scaling on the Z axis. Hope this helps. RE: Merging Gamecube bmd models? - TGE - 07-10-2012 Try 3D Via Printscreen since it doesn't have ANY skewing. RE: Merging Gamecube bmd models? - Maxim - 07-10-2012 (07-10-2012, 06:44 AM)thegameexplorer Wrote: Try 3D Via Printscreen since it doesn't have ANY skewing. RE: Merging Gamecube bmd models? - Friedslick6 - 07-10-2012 I'd definitely say that 3D Ripper DX or GameAssassin would be your best option. That, or studying the game's structure for an initial position. RE: Merging Gamecube bmd models? - TGE - 07-11-2012 That happens sometimes, its always a guess. You can try 3D ripper DX though, just make sure you rip a few times because sometimes it gets the FOV just right. RE: Merging Gamecube bmd models? - the_randomizer - 07-23-2012 Since the OP mentioned ripping models from a gamecube game, how would one go about doing the same for Star Fox Adventures? |