Geno Mario and Luigi Bowser's Inside Story (Battle) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Geno Mario and Luigi Bowser's Inside Story (Battle) (/thread-20964.html) |
RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - Hoeloe - 07-29-2012 (07-28-2012, 10:30 PM)megamario1234 Wrote: CHOO CHOO I'M A TRAIN. In all seriousness, though, PLEASE just make a single sprite and let us critique it until it looks good, then work on the animation. If you keep doing this every time someone makes a comment, you'll be redrawing the idle a LOT, and that just wastes everyones time. RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - Ton - 07-29-2012 And why is Geno's idle looking down and to the right? RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - megamario1234 - 07-29-2012 Now does the battle pose look better? RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - A.J. Nitro - 07-29-2012 He should be facing more to the side like Mario is. RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - megamario1234 - 07-29-2012 (07-27-2012, 01:03 PM)Ridge Troopa Wrote: MegaMario, Before you try to change anything else on this battle pose, I would suggest making other views first, namely a front and side (profile) standing/direction sprites. It will help you tweak not only size issues but also proportioning him correctly. (The diagonal pose should be your in-battle base; characters around Geno's size use the same parts for overworld and battle.) I probably want to follow Ridge's suggestion for making Geno view diagonally. RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - Garamonde - 07-29-2012 That may be true but he's not even looking at the enemy as it is now. You'll really want to make him face right just a little bit more. At least a bit closer to Luigi's direction. RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - megamario1234 - 07-29-2012 I think this should be better? RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - Ton - 07-29-2012 You're not listening. He needs to look like this; ___ and not like this; \ RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - Garamonde - 07-29-2012 Yeah I meant his whole body should be turned to the right just a bit. Sorry if I wasn't clear on that. RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - Frario - 07-29-2012 The animations are fine, but i think you just need a lot more A-a to make it look smooth and soft like M&L2/3 RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - megamario1234 - 07-29-2012 I'm gonna have to make Geno face like Mario instead of Luigi. RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - megamario1234 - 07-30-2012 Another update. Here is the fixed version of the idle pose. RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - Virt - 07-30-2012 when things billow/whatever (hat, hair, cape) they don't move in unison with the body. There's a slight delay. RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - Kami - 07-30-2012 That, and the hair stretches instead of rising/or whatever it's called RE: Geno Mario and Luigi Bowser's Inside Story (Battle) - megamario1234 - 07-30-2012 Does that mean I have to move the cape faster than the hat and make the hair move a little? |