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Ripping GBA music/sound effects - the SUPERIOR WAY - Printable Version

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RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Lair of Rockwhales - 04-06-2013

I attempted to use this program, but it keeps giving me the error "'java' is not recognized as an internal or external command operable program or batch file." I do have Java installed from the site you linked to, so how do I get around this? Thanks!

EDIT: I found the issue. Had to add Java's location as a system path under Computer's properties. Unfortunately, the game I was trying to rip (LEGO Racers 2) doesn't have a sappy engine. Any other, non-sappy programs I could use?

EDIT 2: the format is apparently ALRP if that helps.


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Nils - 05-05-2013

That was just what I was looking for.
But I got a question to you Phase:
You said you already tried it with minish cap.
I wanted to get some of the sound effects from the game, like the sound of the minish people when you talk to them. But it seems that a lot of these sounds haven't been extracted correctly or the soundbank doesn't fit, so I already hear the same note in a lot of those 1 second samples.
Is there any chance to fix that or try another method? Did you have the same problems with minish cap?

170 is the first sound that doesn't work


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Garamonde - 05-05-2013

http://www.spriters-resource.com/community/showthread.php?tid=20831

would you be willing to help split these sounds apart then? that's the only reason they are not on the site.


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Phaze - 05-08-2013

(04-06-2013, 02:11 PM)Lair of Rockwhales Wrote: EDIT: I found the issue. Had to add Java's location as a system path under Computer's properties. Unfortunately, the game I was trying to rip (LEGO Racers 2) doesn't have a sappy engine. Any other, non-sappy programs I could use?

EDIT 2: the format is apparently ALRP if that helps.
Unfortunately I don't think anyone has made a program for the other GBA sound engine(s), I know the Metroid games are sadly affected by this issue.

(05-05-2013, 05:39 AM)Nils Wrote: That was just what I was looking for.
But I got a question to you Phase:
You said you already tried it with minish cap.
I wanted to get some of the sound effects from the game, like the sound of the minish people when you talk to them. But it seems that a lot of these sounds haven't been extracted correctly or the soundbank doesn't fit, so I already hear the same note in a lot of those 1 second samples.
Is there any chance to fix that or try another method? Did you have the same problems with minish cap?

170 is the first sound that doesn't work

I think some of the sounds are actually from the LttP port since it uses the same engine, but a different sound bank.

I never went through all of the sound files, but all the ones I checked seemed fine with one or the other sf2. I'd need to have a look at some point, I'm always getting distracted.


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Pure Evil Shenron - 08-04-2013

Microsoft Windows XP [Version 5.1.2600]
© Copyright 1985-2001 Microsoft Corp.

C:\Documents and Settings\AS>cd bin

C:\Documents and Settings\AS\bin>java gbaMus.GBAMusRiper A.gba
Exception in thread "main" java.lang.UnsupportedClassVersionError: Bad version n
umber in .class file
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)

C:\Documents and Settings\AS\bin>

Am ripping dbz goku lg2
helping hand


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - megarockexe - 08-09-2013

I actually got this working, to my surprise. Everything sounds great, but something seems a little off. One of the sound effects definitely sounds just incorrect which makes me think it's sort of a pitch problem. How would I fix that?


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Pure Evil Shenron - 09-26-2013

Is there anybody home ? ..... ... .... ! Helloooooo ...
.
.
.
.
(no answer Ok another Time ) !!!


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Rrose80149 - 10-01-2013

I'm Making The Smurfs GBA Music On Youtube But There Are Sound Effects. Can You Help Me?


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Sengir - 10-02-2013

H-huh? I don't understand; do you want to rip The Smurfs' sound effects? Can you elaborate?


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Rrose80149 - 10-02-2013

elaborate? Why Can I elaborate These Sound Effects?!


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - E-Man - 10-02-2013

(10-02-2013, 11:59 AM)Snegri Wrote: H-huh? I don't understand; do you want to rip The Smurfs' sound effects? Can you elaborate?

What I think he means is that he wants to rip the music from the Smurf game, but his apparent method of ripping it (i.e. going onto YouTube and recording the music from there) has sound effects he is unable to remove. To actually rip music, one has to disable the sound "layer," so only the music is heard. Either that, or hacking the game to gain access to the assets (i.e. sound files, character models) would also do the job.


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Rrose80149 - 10-05-2013

What Software Is It? I Don't Know What Software Is It Can You Link It In?


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Linkziken - 10-11-2013

I have a major problem; everything I download from romhacking.net is corrupted. Is it just me that has this problem, or do other people have it too?


RE: Ripping GBA music/sound effects - the SUPERIOR WAY - Rrose80149 - 02-17-2014

Let's Hope For The Smurfs (SNES) Soundfont, Please!