Koybi - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Koybi (/thread-21709.html) |
RE: recolorme needs to sprite again - recme - 11-20-2012 I made some tiles. RE: recolorme needs to sprite again: the return - Previous - 11-21-2012 Personally I think the sudden black outline looks off, especially since there is none between grass and dirt. I'd rather have coloured lines here or at least outline the bottom side of the grass, too. RE: recolorme needs to sprite again: the return - Hoeloe - 11-21-2012 I disagree, I like that outline style. It is pretty much a matter of personal taste. I think it looks fine, as long as everything it fitted to conformed to the style. RE: recolorme needs to sprite again: the return - Garamonde - 11-21-2012 I agree more with Hoeloe, but I'd like to see how it looks using Previous' suggestion, too. RE: recolorme needs to sprite again: the return - recme - 11-21-2012 it looks better with the colored outline. i also changed some of the tiles. made a mock-up testing the tiles RE: recolorme needs to sprite again: the return - Garamonde - 11-21-2012 I'd place Enribeaver on top of the grass, because now it looks like he's floating behind the ground. RE: recolorme needs to sprite again: the return - Doc Melonhead - 11-21-2012 I agree with Jetaku, gives a sense of depth. RE: recolorme needs to sprite again: the return - recme - 01-13-2013 "recme, why are you doing this accursed style?" because butts (C+C please) RE: recolorme needs to sprite again: the last sprite - Previous - 01-14-2013 I think the darkest shades of green and brown could be darker. The far hand appears a tad too small and he lacks a moustache. Also anti-aliasing on eyebrows and mouth. RE: recolorme needs to sprite again: the last sprite - recme - 01-14-2013 anything else before I animate? RE: recolorme needs to sprite again: the last sprite - Gors - 01-14-2013 this is a detail people tend to miss, but gilbert is wide. you may want to make him at least 5 more pixels wider RE: recolorme needs to sprite again: the last sprite - recme - 01-14-2013 I initially made him wide, but it looked odd. I guess I shall go back to that point I stretched him by three pixels. Is this better? RE: recolorme needs to sprite again: the last sprite - Bombshell93 - 01-14-2013 now his head doesn't look like the beautiful dome shape, either smooth the front of his head or stiffen the back. RE: recolorme needs to sprite again: the last sprite - recme - 01-14-2013 I smoothen the front some more. Anything else? I also made something else. (the jump probably wont be that short.) RE: recolorme needs to sprite again: the last sprite - Previous - 01-15-2013 Looks like a character select animation for when the selection arrow points to him :> I think Gilbert's head is overshaded and the lightsource is too far down. |