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Fire Emblem Project - Printable Version

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RE: Fire Emblem Project - canasniimehugh - 04-09-2013

FE8:
[Image: iIE0XeGvTLYqm.png]


RE: Fire Emblem Project - Ton - 04-10-2013

So I just started saving and uploading things before I realized I know nothing about Fire Emblem. If someone could make a short list of what is in this topic so far and label them as playable units, enemies, etc, I'd be eternally grateful.


RE: Fire Emblem Project - Davy Jones - 04-10-2013

Totally looking forward to this giant purple dragon.


RE: Fire Emblem Project - Garamonde - 04-10-2013

(04-10-2013, 03:15 PM)Tonberry2k Wrote: So I just started saving and uploading things before I realized I know nothing about Fire Emblem.

now you know why I asked you to do it... Tongue


RE: Fire Emblem Project - Lexou Duck - 04-10-2013

tonberry, i edited my posts, and you have the list of spells in the first post

EDIT : btw canas you think you could manage to get alternate palettes for your rips ? (there are some for the dancers and rogue)


RE: Fire Emblem Project - canasniimehugh - 04-10-2013

F*bleep* I knew I was missing something.

I added the Colm and Rennac`s pallette. I think those are the only rogues. Also Dancer!Tethys


RE: Fire Emblem Project - Ton - 04-10-2013

Much appreciated, guys!


RE: Fire Emblem Project - Ton - 04-11-2013

S one of these zip files is labeled FE9. Which game/system is FE9?


RE: Fire Emblem Project - Garamonde - 04-11-2013

here.


RE: Fire Emblem Project - Ton - 04-11-2013

Ok, one last question (I hope). Lexou, are the spells you put up in all GBA games?


RE: Fire Emblem Project - Garamonde - 04-11-2013




RE: Fire Emblem Project - Shade - 04-11-2013

I'm gonna' get the spell "Flux" from FE7 so I can feel I contributed.


RE: Fire Emblem Project - Ton - 04-11-2013

(04-11-2013, 11:02 AM)Mighty Jetters Wrote:

Yeah... I realized that after I posted. >.>

So the FE9 Bgs zip is too large to go on the site as-is. Can we chop it up at all?


RE: Fire Emblem Project - Ton - 04-11-2013

OK!

Everything is up. A couple thoughts:

1. There seem to be a lot of repeat sheets. (FE7 has 2 Lord Eliwood and Lord Hector, for example). Can I get a list of things I can delete?
2. I'd like to streamline the sections in each game so they're all the same. Everything is nuts in there right now. I'm thinking:
-Playable Units
-Enemy Units
-Maps (Overworld)
-Battle Effects (Spells, etc)
-Miscellaneous
Will this work? Does that cover everything? Should there be a Playable, Generic, and Enemy units hierarchy instead?


RE: Fire Emblem Project - Lexou Duck - 04-11-2013

yeah ton i the repeat sheets are sheets i made to replace the old ones cause they were incomplete (hector and eliwood were completely ripped by me but for roy i just added what was missing)

as for the organization, i'd suggest

• Units (Battle) [all them battle sprites cause playable units share sprites with enemy units]
• Monsters (Battle) [FE8 only]
• Map-related sheets [with the map sprites, chapter maps, and ill try to rip the tiles]
• Spells and Battle Effects
• Backgrounds [including battle backgrounds, conversation backgrounds]
• Miscellaneous [with the story screens, menus, icons, portraits]