Fire Emblem Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Fire Emblem Project (/thread-22792.html) |
RE: Fire Emblem Project - canasniimehugh - 04-09-2013 FE8: RE: Fire Emblem Project - Ton - 04-10-2013 So I just started saving and uploading things before I realized I know nothing about Fire Emblem. If someone could make a short list of what is in this topic so far and label them as playable units, enemies, etc, I'd be eternally grateful. RE: Fire Emblem Project - Davy Jones - 04-10-2013 Totally looking forward to this giant purple dragon. RE: Fire Emblem Project - Garamonde - 04-10-2013 (04-10-2013, 03:15 PM)Tonberry2k Wrote: So I just started saving and uploading things before I realized I know nothing about Fire Emblem. now you know why I asked you to do it... RE: Fire Emblem Project - Lexou Duck - 04-10-2013 tonberry, i edited my posts, and you have the list of spells in the first post EDIT : btw canas you think you could manage to get alternate palettes for your rips ? (there are some for the dancers and rogue) RE: Fire Emblem Project - canasniimehugh - 04-10-2013 F*bleep* I knew I was missing something. I added the Colm and Rennac`s pallette. I think those are the only rogues. Also Dancer!Tethys RE: Fire Emblem Project - Ton - 04-10-2013 Much appreciated, guys! RE: Fire Emblem Project - Ton - 04-11-2013 S one of these zip files is labeled FE9. Which game/system is FE9? RE: Fire Emblem Project - Garamonde - 04-11-2013 here. RE: Fire Emblem Project - Ton - 04-11-2013 Ok, one last question (I hope). Lexou, are the spells you put up in all GBA games? RE: Fire Emblem Project - Garamonde - 04-11-2013 RE: Fire Emblem Project - Shade - 04-11-2013 I'm gonna' get the spell "Flux" from FE7 so I can feel I contributed. RE: Fire Emblem Project - Ton - 04-11-2013 (04-11-2013, 11:02 AM)Mighty Jetters Wrote: Yeah... I realized that after I posted. >.> So the FE9 Bgs zip is too large to go on the site as-is. Can we chop it up at all? RE: Fire Emblem Project - Ton - 04-11-2013 OK! Everything is up. A couple thoughts: 1. There seem to be a lot of repeat sheets. (FE7 has 2 Lord Eliwood and Lord Hector, for example). Can I get a list of things I can delete? 2. I'd like to streamline the sections in each game so they're all the same. Everything is nuts in there right now. I'm thinking: -Playable Units -Enemy Units -Maps (Overworld) -Battle Effects (Spells, etc) -Miscellaneous Will this work? Does that cover everything? Should there be a Playable, Generic, and Enemy units hierarchy instead? RE: Fire Emblem Project - Lexou Duck - 04-11-2013 yeah ton i the repeat sheets are sheets i made to replace the old ones cause they were incomplete (hector and eliwood were completely ripped by me but for roy i just added what was missing) as for the organization, i'd suggest • Units (Battle) [all them battle sprites cause playable units share sprites with enemy units] • Monsters (Battle) [FE8 only] • Map-related sheets [with the map sprites, chapter maps, and ill try to rip the tiles] • Spells and Battle Effects • Backgrounds [including battle backgrounds, conversation backgrounds] • Miscellaneous [with the story screens, menus, icons, portraits] |