G33X (Sketchasaur's sprites n' things) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: G33X (Sketchasaur's sprites n' things) (/thread-23565.html) |
RE: Sketchasaur's Sprite-toons - E-Man - 10-04-2013 Interesting stuff here you have here, Sketchasaurus. I like the animation of the mayor/business man slamming his desk. Anyway, I've never seen these characters before. Are they your creations by any chance? RE: Sketchasaur's Sprite-toons - Virt - 10-04-2013 The newscaster-looking guy has a weird jaw jiggle thing going on and it's kind of distracting. RE: Sketchasaur's Sprite-toons - Sketchasaurus - 10-05-2013 (10-04-2013, 11:14 AM)Snegri Wrote: The character is seriously flipping adorable. Ahaha, thanks; I'm glad ya like 'er. also, I added a blink animation to the cycle (and added more loops to make the blink feel more natural than if she were to blink every nth frame in the 8 frame cycle. E-man Wrote:Interesting stuff here you have here, Sketchasaurus. I like the animation of the mayor/business man slamming his desk.Thankya kindly, It's been pretty fun to work on thus far. Also, yes; these characters are all my own creations and are part of a large personal project of mine that I've been working on for the past 3 years or so. Trollerskates Wrote:The newscaster-looking guy has a weird jaw jiggle thing going on and it's kind of distracting.Yeah, the jaw jiggle was intentional, and I thought it was amusing at the time, but during the time where that sprite sequence is used, he'll likely be saying something. here are the phoneme sprites that I have for the chap so far. RE: Sketchasaur's Sprite-toons - E-Man - 10-05-2013 (10-05-2013, 06:25 PM)Sketchasaurus Wrote: Also, yes; these characters are all my own creations and are part of a large personal project of mine that I've been working on for the past 3 years or so. Mm-hmmm... Fascinating! What would this personal project be by any chance? RE: Sketchasaur's Sprite-toons - Sketchasaurus - 10-07-2013 The Personal Project that I'm working on is a Cartoon/(possible)Game series called G33X (pronounced 'Geeks') that is centered around a group of friends that live in a video game world. (I guess I might as well link to the youtube: Link) The art style is based mainly on old cartoons (and games such as the Mario series, Banjo-Kazooie, and the Classic Mega man games) I won't go too deep into explaining it since I could go on and on about it, but yeah. I'm glad that this has sparked your interest! Here's some NES-esque (not 100% NES compatible unless programming tricks are implemented) sprites of one of the Main heroes. RE: Sketchasaur's Sprite-toons - Sketchasaurus - 12-03-2013 I apologize for the double post, but I've got some new sprites: Just a few enemies from the series. RE: Sketchasaur's Sprite-toons - Virtuaboy123 - 12-03-2013 I like really smooth animation too. The reporter reminds me of a mix of Seth Macfarlene and some other artist, cant think of the name though. RE: Sketchasaur's Sprite-toons - Kelvin - 12-04-2013 I have to commend you on patience alone; there's no way I could make sprites like these with my attention span. Also, no need to appologize for a double post when it's productive or informative. You're not just bum ping for attention, so that's good. RE: Sketchasaur's Sprite-toons - Sketchasaurus - 12-04-2013 @virtuaboy: Thank ya, I'm glad you like 'em; though I can't say that I'm much of a fan of Macfarlene, ahaha. @Midi: thanks, man; once I get into the swing of making sprites, it becomes relaxing and fun to a point where I want to keep working on stuff. I'm sure that I've posted this before in one of my old topics, but here: have a Hoatzin-Buzzard-Pokémon-like-Non-Pokémon-thing: And some items and one of the members of the show's Rouge's Gallery doing a thing: RE: Sketchasaur's Sprite-toons - E-Man - 12-04-2013 For some reason, the bird looks a lot like the Evil Eagle from Link's Awakening. I still can't get over how well you animated the sheer bulk of your sprites. RE: Sketchasaur's Sprite-toons - Sketchasaurus - 12-04-2013 (12-04-2013, 05:57 PM)E-Man Wrote: For some reason, the bird looks a lot like the Evil Eagle from Link's Awakening. I can't say that I know that one as I'm not much of a Zelda fan aha, thanks man. here's a little animation of the Pine tree creature: I only made two frames (arms in and arms out) then I used flash to simulate the game engine stretch effect. another older animation, a fella called Spike, doing a lil dance: I need to change the blue to solve some readability issues, but I think it's a fun little animation. And while I'm on the subject of posting more old sprites, have another one: RE: Sketchasaur's Sprite-toons - Sketchasaurus - 12-08-2013 I'm here with another animation: I scratched this up last night after cutting down the palette from 22 colors to 13. EDIT: Here's an update to the enemies sheet. (or at least the sea creatures group) RE: G33X (Sketchasaur's sprites n' things) - Sketchasaurus - 12-13-2013 Oh man, I'm sorry for the triple post (it goes against everything I've ever learned from years of forums) I've got more sprites that I've been working on: Here are some semi-older sprites done as an attempt of Pokémon G/S style; as you can see, there are some unfinished sprites and multiple attempts at spriting one of my characters: And here are some Bosses in the series for the intro: RE: G33X (Sketchasaur's sprites n' things) - Gors - 12-14-2013 really realy nice stuff, i have no complaints RE: G33X (Sketchasaur's sprites n' things) - Sketchasaurus - 12-17-2013 Thanks Gors. I've got another sprite in progress now (because I can't seem to stay on track on the same sprite for very long). this one follows the fantasy theme of the knight one. it's a goblin version of the blue fella who's popped up here a few times. I've been leaving these guys armless because I want to make different arms holding different weapons in different ways. |