[IDEA]tSR De Pon: Bloom's Adventure - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [IDEA]tSR De Pon: Bloom's Adventure (/thread-24253.html) |
RE: [IDEA]tSR De Pon: Bloom's Adventure - Gors - 12-10-2013 (12-09-2013, 11:27 PM)Zabadabenabadaba Wrote:(12-09-2013, 04:38 AM)Gors Wrote: please focus on a project at a time. Which of them, 6 are link to outer sites, 4 are completed projects and two of the remaining 4 is ploaj's. Sol the Game is pretty much done, the only thing it needs is a programmer Which makes Ai Shite Keeki the only major project i have (??????) so i dont see your point RE: [IDEA]tSR De Pon: Bloom's Adventure - Ploaj - 12-10-2013 Ah Gors :< you make me feel bad now.. A CBL silhouette is hard to make. I'll try again later. For now, cyan is a place holder. Previous' triangles may work better. Panel De Pon uses triangles for cyan and blue anyway. RE: [IDEA]tSR De Pon: Bloom's Adventure - Garamonde - 12-10-2013 TBH I couldn't identify that as Viper's hat at first. Dazz's also doesn't look like that so I would check his ref. again? Also I think that Previous could be blue and Dazz could be cyan? After all Bloom isn't red but her panels are red. RE: [IDEA]tSR De Pon: Bloom's Adventure - Gors - 12-10-2013 (12-10-2013, 12:43 PM)Ploaj Wrote: Ah Gors :< you make me feel bad now.. Dont be; it was more of a warning than telling you to stop, ive seen you doing many things so i felt compelled to say that (believe me, i used to be a lot like that and that is not good) You can do whatever you want but dont pile up on things to do, ok.. RE: [IDEA]tSR De Pon: Bloom's Adventure - Zadaben - 12-10-2013 My point is that you do the exact same thing yes those other game projects are done now, but at one point you were working on them at the same time as the current ones and the fact that you're sharing two of them with Ploaj doesn't change the fact that they are still on your plate as well, and in fact only further emphasizes that you're both in the same boat. As for the links to other sites, I know those don't count, I was just trying to make my point in a ~fancy~ fashion. RE: [IDEA]tSR De Pon: Bloom's Adventure - Vipershark - 12-10-2013 (12-10-2013, 12:43 PM)Ploaj Wrote: Ah Gors :< you make me feel bad now.. can we introduce a new block color in in addition to the current ones so it's not /just/ a 100% clone? like orange or something RE: [IDEA]tSR De Pon: Bloom's Adventure - Ploaj - 12-10-2013 I don't see why not. It would be nice to have an extra difficulty level. I have a few new gameplay elements I'm thinking of adding so it's not a 1:1 clone too. I just need to test them and see how well they will fit in with the classic game. I made some revisions. Hopefully the hats are better. RE: [IDEA]tSR De Pon: Bloom's Adventure - Kosheh - 12-10-2013 (12-10-2013, 04:14 PM)Ploaj Wrote: I don't see why not. It would be nice to have an extra difficulty level.actually, if we added like, orange and pink exclusively for like, maniac mode i would aaaaaaa i would die as the game would get stupidly hard (do it) RE: [IDEA]tSR De Pon: Bloom's Adventure - Ploaj - 12-10-2013 RE: [IDEA]tSR De Pon: Bloom's Adventure - Kosheh - 12-10-2013 protip: just draw the white square as black and have the inside of the square be opaque, until it suits the Puzzle League look a little more (i'd say opacity 75%, if that doesn't look right add or subtract from that number?) You could try doing it the other way around (40% opaque white sqaure) but you might find it looks weird (and it's harder to stare at the stack of blocks with all that white, the black is more subtle on the eyes) The white square makes it look MSPainty, and looking at that image i just KNOW a beautiful mountainscape's back there dying to be seen behind those panels ): believe it or not, that would make the above picture look infinitely more polished (despite the fact it's a mockup at this point, you'd be quite surprised) :V RE: [IDEA]tSR De Pon: Bloom's Adventure - Vipershark - 12-11-2013 i know this is supposed to be a panepon clone but can the darker color on the yellow block not be a vomit brown i've always thought it was particularly ugly edit- in addition, the cyan block seems to have a lot less contrast than the other blocks. perhaps darken the darker shade a bit and brighten the lighter shade a bit? RE: [IDEA]tSR De Pon: Bloom's Adventure - Previous - 12-12-2013 Heya uhm, I don't mean to ruin the fun for anyone but I'd prefer not to have my character or whatevs in this game. Hope you understand. Sorry. RE: [IDEA]tSR De Pon: Bloom's Adventure - Kosheh - 12-12-2013 welp time to find a new final boss * Kosheh puts on binoculars in search for another chaotic neutral quasi-antagonist RE: [IDEA]tSR De Pon: Bloom's Adventure - TomGuycott - 12-12-2013 *Cough* RE: [IDEA]tSR De Pon: Bloom's Adventure - Hiynastrike - 12-12-2013 LOOK! GUYCOT OVER YONDER! He would be the best final boss in this small given time! |