Most Obnoxious Levels in Gaming - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: Most Obnoxious Levels in Gaming (/thread-25268.html) |
RE: Most Obnoxious Levels in Gaming - psychospacecow - 06-30-2014 You could put a lot of missions from Front Mission 4 in here. You've got 6 units that are of equal or slightly higher strength as the normal unit on that stage typically, and there'll be 20+ enemy units by the midgame. RE: Most Obnoxious Levels in Gaming - ancient golem john - 06-30-2014 RE: Most Obnoxious Levels in Gaming - E-Man - 06-30-2014 I recall the final level in Wario: Master of Disguise being very annoying. The place is extremely hard to navigate and I think I gotten lost there my first time playing it. On the plus side, the music is rad as heck, so it's not too bad. RE: Most Obnoxious Levels in Gaming - Rystar - 06-30-2014 @ancient golem john bringing up the Carnival Night Zone barrel Am I the only person who never found it that hard? I mean, after jumping didn't seem to do much, I just used the D-Pad and... boom. Done. To be fair, my first instinct when one technique doesn't work is to just start pressing buttons until something does work. Then again, I always thought that's what everyone else did too so I'm not entirely sure now o_O i dunno maybe im just real good at nintrendo :DDDDD RE: Most Obnoxious Levels in Gaming - Helmo - 06-30-2014 im the bomb at nintrendo RE: Most Obnoxious Levels in Gaming - Kriven - 06-30-2014 The Great Maze in Brawl x.x; RE: Most Obnoxious Levels in Gaming - Koh - 06-30-2014 Found a video that pretty much breaks down the level in its entirety. RE: Most Obnoxious Levels in Gaming - megaMasquerain - 06-30-2014 The "stealth level" where you have to help Jowd escape from jail in Ghost Trick. Well, any stealth level in an action/puzzle/rpg game, but mostly that one. RE: Most Obnoxious Levels in Gaming - Jermungandr - 06-30-2014 (06-30-2014, 07:15 PM)Rystar Wrote: Am I the only person who never found it that hard? I mean, after jumping didn't seem to do much, I just used the D-Pad and... boom. It's not that the action itself is difficult, it's that the game never teaches you how you're supposed to do it. There is nowhere else previous in the game, or in any previous Sonic games for that matter, where pressing up and down allows you to manipulate something in the environment. Generally everything has always been activated through utilizing your spin, jump, or pushing an object. The only thing the player knows for sure upon reaching this point is that the object reacts to jumping up and down on it, so they are likely going to spend a ridiculous amount of time doing just that. Really it's just bad level design. They should have done something to better teach the mechanics earlier in the game. It's one of those things where you're likely to only figure out what you're supposed to do out of dumb luck. It's a pity, too, because other than that one detail the level designs in Sonic 3 and S&K are some of the most solid in the entire franchise. RE: Most Obnoxious Levels in Gaming - Vipershark - 07-01-2014 Not only that, but because the thing actually MOVES when you jump, common sense tells you "oh, I'm supposed to jump repeatedly to get this out of the way, okay." That, combined with the fact that there is NOTHING else in the game you have to actually use the up button for outside of menus (looking up doesn't count, I'm talking interacting with stuff), it simply didn't cross anyone's mind to ever press it. Bad level design at its purest. RE: Most Obnoxious Levels in Gaming - puggsoy - 07-01-2014 The Temple of the Ocean King in LoZ: Phantom Hourglass. Technically not a level but obnoxious as hell, simply due to the fact that you have to redo a lot of it, and there's only one shortcut portal. RE: Most Obnoxious Levels in Gaming - E-Man - 07-01-2014 They thankfully fixed that problem in Spirit Tracks, so going to the main temple to unlock some points becomes a lot less tedious. Sadly, the game has it's own flaws that stress me out a lot, such as the limited warping abilities (even though I know why they would do such a thing) and the Bomb Trains. (06-30-2014, 08:13 PM)megaMasquerain Wrote: Well, any stealth level in an action/puzzle/rpg game, but mostly that one. I would rather do the Water Temple twice than do the stealth mission in Hyrule Castle. Stealth missions where I can't do much about the guards and I fail the instant I get seen are very stressful to me. It's a little better in the Gerudo Fortress because I could knockout the guards, but the threat of getting captured on sight gets on my nerves. I'm glad that the Deku Palace stealth mission has a line of sight I could use to make sure I don't get caught and the Stone Mask exists for people like me. RE: Most Obnoxious Levels in Gaming - daemoth - 07-01-2014 The only annoying dungeon in FF6, Hydon cavern in which you get teleported to random dark rooms and you need to find at least 30 pieces of coral in one trip to feed the "Chest". Randomness sucks... RE: Most Obnoxious Levels in Gaming - ancient golem john - 07-01-2014 /img] this part i was shivering i had to drink apple juice to calm down RE: Most Obnoxious Levels in Gaming - Eno - 07-01-2014 It isn't so bad... until you hit the glass submarine things. |