Virt's Spriting Mishaps - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: Virt's Spriting Mishaps (/thread-25347.html) Pages:
1
2
|
RE: Virt's Spriting Mishaps - Chris2Balls [:B] - 11-27-2014 Fair enough. The shading on her shoulder still bothers me, as it's pretty much a band. I'm guessing you want Maya's face to be like Phoenix, in terms of the pose? Here's what I've got: Tried addressing what I've mentioned previously. Hope it helps :B RE: Virt's Spriting Mishaps - Virt - 11-27-2014 I'm guessing you used this as your main reference? For whatever reason the bow is on the wrong side in that picture. This is what I came up with after more editing. I tried to edit one of your heads, but I just like the one that I had better, sorry. RE: Virt's Spriting Mishaps - Paladin - 11-27-2014 The problem with that head is that it doesn't seem completely in style (probably because of the eyes) and the jaw makes her look pretty masculine. RE: Virt's Spriting Mishaps - Virt - 11-27-2014 I tried to fix up the eyes and jaw. RE: Virt's Spriting Mishaps - Chris2Balls [:B] - 11-27-2014 The curve in the jawline is too pronounced and the jawline rises too near to the ear. The eye seems misplaced in the face (maybe a bit small too), like it isn't following the perspective/angle it is at. Generally you can still improve the proportions, by raising the nose, chin and mouth a bit? The cloak/purple thing doesn't drape very naturally. Note how it tumbles almost in a slight curve (more or less straight). I think the bow could benefit being to the right, as it's pretty redundant being hidden by the arm. Keep going! RE: Virt's Spriting Mishaps - Virt - 11-28-2014 I fixed up the face based on your criticisms, but I still don't know what you mean about the cloak thingy. Could you show me how it's supposed to go? Also, sorry, but I don't really want to change the character's design by changing which side the bow is on. RE: Virt's Spriting Mishaps - Pik - 11-28-2014 The new face looks pretty correct to me. Using this image, the eye color, eye size/placement, shading style, hair strands, etc are all accurate. Even the size of the mouth is right. Her ear's a little short, but not really an important thing. Maybe it's time to finalize the body? RE: Virt's Spriting Mishaps - Virt - 02-07-2015 I edited a sprite of Maya to be in her outfit from the Gyakuten Saiban Orchestra and Jazz album covers. RE: Virt's Spriting Mishaps - DragonDePlatino - 02-07-2015 Fantastic work as always. Your AA is silky-smooth and the shading looks quite believable. My only complaint would be the bowtie, which might benefit from a little desaturation to blend with the outline a bit better. |