Outward - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Game Development (https://www.vg-resource.com/forum-129.html) +--- Thread: Outward (/thread-25804.html) Pages:
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RE: Outshaft - DaHog - 09-22-2014 UPDATE: Outshaft is having a character design contest! See info below. The character to be designed: “An Asian American girl who leads a group of rebels. They fight for good, but use the most questionable methods. The design is fairly free enough, but the character’s personality is a little tomboyish and sort of a loner.” Winner gets their concept used in game and special credits. All others will have their art showcased in the game as well, but not as official character art. Rules: Contest will be from September 21-October 5. Nothing graphic, of course. Minimum clothing is something that's just non revealing. PG-13 at the most. No obscenity, goth or gore content. The character is 20, and she should look that way. That is all. Just send a message in here say you'd like to join, and we'll add you! RE: Outshaft - DaHog - 10-16-2014 New sprite! RE: Outshaft - DaHog - 12-02-2014 A minor update. RE: Outshaft - Kelvin - 01-08-2015 I think you should test the outlined and unoutlined versions side-by-side against a 3D backdrop to see which one looks better. I think the outlines might help them to stand out, but without them could make them feel more 3D in a way. Maybe you could use pixel shading to make the outlines optional, too. RE: Outshaft - DaHog - 01-27-2015 Minor update. Again. Where is Alex so quick to hurry to? Credit goes to Neweegee. oh yeah we also have a subreddit for you to post your thoughts on RE: Outshaft - DaHog - 01-29-2015 Meet the parents! RE: Outward - DaHog - 02-25-2015 Here's a mockup of the textboxes. Here's an emotion sheet as well! Credit goes to Neweegee for the base, and I made the actual emotions. RE: Outward - Kelvin - 02-25-2015 Transparent holographic screens. *DING!* RE: Outward - DaHog - 04-21-2015 After one year of merely levitating off the ground, Alex decided to use his legs for once. RE: Outward - Kelvin - 04-22-2015 Oooh, I like the look of this! Kinda makes me think of Doom, but with a newer rendering system. I do wonder about the camera movement, though. Is it at fixed angles on a path? Or is it just the way he's moving that makes it look like it's trying awkwardly to keep its distance? |