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Guilty Gear Xrd support in Umodel/UE Viewer - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Guilty Gear Xrd support in Umodel/UE Viewer (/thread-26302.html) Pages:
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RE: Guilty Gear Xrd support in Umodel/UE Viewer - TGE - 01-09-2015 (01-07-2015, 05:42 PM)Happyfunshineman Wrote: Does anyone know if the actorx importer messes with the model's vertex normals. According to Chev's posts in the link, the creators tweaked the vertex normals so the characters would look more 2d. The vertex normals on the models I've imported are clearly not right. Any solutions?I don't think the importer imports the vertex normals at all. Besides, vertex normals get discarded when exported to most formats. RE: Guilty Gear Xrd support in Umodel/UE Viewer - Yadoob - 01-24-2015 Awesome sharing guys, I just registered to thank you ! I tried to do May in Blender (2.73 editnormal build) with the shader : ![]() I'll try to post a technical breakdown to explain it furthermore. I've sitll got some errors on the specularity though :/ and I ddidn't add the world color for now. RE: Guilty Gear Xrd support in Umodel/UE Viewer - huckbeine - 01-25-2015 (12-05-2014, 02:51 PM)Kharaxel Wrote: So yeah, I asked Gildor on his forum, if it would be possible to add support for this game. Hi. I got the whole filess of GGXrd from my PS3 to my HDD. Somebody told that I need to extract psarc files. But I have no idea on how to do it. Can you give me any help on how to decrypt the files and tools needed? Any help would be appreciated. RE: Guilty Gear Xrd support in Umodel/UE Viewer - Friedslick6 - 01-26-2015 (01-25-2015, 09:48 PM)huckbeine Wrote: Hi. I got the whole filess of GGXrd from my PS3 to my HDD. Somebody told that I need to extract psarc files. But I have no idea on how to do it. You will require one of the available tools listed here. I recommend PSARC. RE: Guilty Gear Xrd support in Umodel/UE Viewer - huckbeine - 01-29-2015 (01-26-2015, 06:51 AM)Friedslick6 Wrote:(01-25-2015, 09:48 PM)huckbeine Wrote: Hi. I got the whole filess of GGXrd from my PS3 to my HDD. Somebody told that I need to extract psarc files. But I have no idea on how to do it. Thanks. I followed the instructions and got a bit far. I extracted the files and get adv_avt_(character)_sf.xxx So, I followed another online instructions. I got extractor for .xxx files. So, I got the extractor and extracted the files and what I got is .skeletalmesh files. So I looked online, and I tried the UESkeletalmeshviewer but it isnt working. I am lost on what to do. Sorry, so how did you get the files to .psk files? RE: Guilty Gear Xrd support in Umodel/UE Viewer - Friedslick6 - 01-29-2015 (01-29-2015, 01:04 PM)huckbeine Wrote: Thanks. I followed the instructions and got a bit far. I extracted the files and get adv_avt_(character)_sf.xxxYou must extract the contents of the .xxx archives using Gildor's UE Viewer, available here. The extraction process will automatically convert models into the PSK format, textures into the TGA format and animations into the PSA format. RE: Guilty Gear Xrd support in Umodel/UE Viewer - nerufan1haku - 05-17-2015 (12-05-2014, 02:51 PM)Kharaxel Wrote: So yeah, I asked Gildor on his forum, if it would be possible to add support for this game. I want all! Please? RE: Guilty Gear Xrd support in Umodel/UE Viewer - nerufan1haku - 05-19-2015 (12-05-2014, 02:51 PM)Kharaxel Wrote: So yeah, I asked Gildor on his forum, if it would be possible to add support for this game. What about Sin? RE: Guilty Gear Xrd support in Umodel/UE Viewer - Lugana Rysniq - 07-25-2016 Sorry to Necro Post for Relavator is out and i think the Models Formate is diffrnt or i forgot how to import in to 3dsmaxs i have a bunch of SkeletalMesh files. RE: Guilty Gear Xrd support in Umodel/UE Viewer - MoonHalaniy - 06-20-2019 Thanks Bro . RE: Guilty Gear Xrd support in Umodel/UE Viewer - aputra44 - 07-09-2019 (12-07-2014, 01:31 PM)Kharaxel Wrote:how did you successfully rip this game? I always fail when "Scan Content" on CookPcConsole and a fatal error message "to many open file" appears, I try to put the file into a separate folder, it doesn't work because when extracting there is no result and the upk file is empty. Until I tried to reinstall the game but the results also still didn't work. please give me an explanation of how you can extract the model sir ... I still use the UE viewer(12-06-2014, 10:08 PM)skullmonkeys Wrote:You need Aldos Ps3 Tools to extract the .psarc file, where all the meat and bones are... so to speak.(12-06-2014, 11:08 AM)Kharaxel Wrote: Give me a bit, and I'll upload them for you. |