The Legend Zelda: Zero Quest[WIP] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Game Development (https://www.vg-resource.com/forum-129.html) +--- Thread: The Legend Zelda: Zero Quest[WIP] (/thread-26928.html) Pages:
1
2
|
RE: The Legend Zelda: Zero Quest[WIP] - Kelvin - 05-02-2015 Ooh, sounds like the nether in Minecraft. And I'm glad the vertical doors act like air ducts when you go through them; solves a pretty big issue that the Zelda 2 dungeons brought up, that being there's too much horizontal traversal. I probably would have used ladders, but ducts add variety. [EDIT] Noticing how frequently it happens, I swear, I'm not being the first on new pages on purpose. XD RE: The Legend Zelda: Zero Quest[WIP] - Jaharl - 05-02-2015 I really am enjoying the progress in the game. Also the tileset of the underground area looks very similar to the super mario world cave area. |