Crossy Road model rips - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Crossy Road model rips (/thread-27802.html) |
RE: Crossy Road model rips - The Prawn - 10-09-2015 (10-09-2015, 10:35 AM)nobody231 Wrote:(10-08-2015, 11:56 PM)The Prawn Wrote: My question was still not answered: HOW were the Crossy Road models ripped? Every single Unity tool I've tried doesn't work with a Unity 5 built game, and now it's starting to drive me nuts. I've managed to extract the .43 mesh files that contain the models, but I can't get a single viewer to view said models (i.e. a Noesis Plugin). Any other ideas? RE: Crossy Road model rips - SuperTVGRFan18496 - 10-10-2015 (10-09-2015, 12:49 PM)The Prawn Wrote:(10-09-2015, 10:35 AM)nobody231 Wrote:(10-08-2015, 11:56 PM)The Prawn Wrote: My question was still not answered: HOW were the Crossy Road models ripped? Every single Unity tool I've tried doesn't work with a Unity 5 built game, and now it's starting to drive me nuts. Here's Link: http://www.mediafire.com/download/vm5n2qq359l79v0/43s.zip RE: Crossy Road model rips - TGE - 10-12-2015 I attached an executable that should convert these to OBJ properly. Of course, if there's any issues with a file you can send me the file and I'll look at it. (It works for all files you uploaded tho) I also included a batch script that converts all .43 files in the current folder to obj (requires the executable to be in that same folder!) 43toOBJ.zip (Size: 3.7 KB / Downloads: 1,030) RE: Crossy Road model rips - The Prawn - 10-12-2015 (10-12-2015, 08:31 AM)TGE Wrote: I attached an executable that should convert these to OBJ properly. Well, your tool works, buuuuuuut... The UVs don't import properly. If you can figure out how to get the proper UVs in, that'd be awesome. RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 02:15 PM)The Prawn Wrote:(10-12-2015, 08:31 AM)TGE Wrote: I attached an executable that should convert these to OBJ properly. I made Crossy Road Textures http://www.mediafire.com/download/a89duxdoaf6tzgc/Crossy+Road+Textures.zip RE: Crossy Road model rips - The Prawn - 10-12-2015 (10-12-2015, 02:31 PM)SuperTVGRFan18496 Wrote:(10-12-2015, 02:15 PM)The Prawn Wrote:(10-12-2015, 08:31 AM)TGE Wrote: I attached an executable that should convert these to OBJ properly. Thanks for the textures, but it didn't help at all: It's really something that needs to be taken care of on TGE's part, it seems. RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 03:04 PM)The Prawn Wrote:(10-12-2015, 02:31 PM)SuperTVGRFan18496 Wrote:(10-12-2015, 02:15 PM)The Prawn Wrote: Well, your tool works, buuuuuuut... This Textures is Weird but, you can Fix it See: RE: Crossy Road model rips - The Prawn - 10-12-2015 And how do I go about that, exactly? It would be much better if the UVs were correct by default. RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 03:23 PM)The Prawn Wrote: And how do I go about that, exactly? for Example: RE: Crossy Road model rips - The Prawn - 10-12-2015 Erm... I'll just wait for TGE to fix his 43toOBJ converter, actually. Thanks for your efforts, though. RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 03:35 PM)The Prawn Wrote: Erm... I'll just wait for TGE to fix his 43toOBJ converter, actually. No Problem RE: Crossy Road model rips - TGE - 10-12-2015 Have you tried flipping the uv map vertically? RE: Crossy Road model rips - The Prawn - 10-12-2015 (10-12-2015, 03:56 PM)TGE Wrote: Have you tried flipping the uv map vertically? I didn't think of that! And now: It works! Thanks!! RE: Crossy Road model rips - SuperTVGRFan18496 - 10-12-2015 (10-12-2015, 04:23 PM)The Prawn Wrote:(10-12-2015, 03:56 PM)TGE Wrote: Have you tried flipping the uv map vertically? Fix the Chicken's Eye, Body and Legs RE: Crossy Road model rips - The Prawn - 10-12-2015 It is fixed, it just looks weird from the render I made. |