Ninja Baseball Batman! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Ninja Baseball Batman! (/thread-27848.html) Pages:
1
2
|
RE: Ninja Baseball Batman! - Ton - 09-27-2015 Progress on the new guy, courtesy of Dropbox. RE: Ninja Baseball Batman! - Skyla Doragono - 09-27-2015 Why. Is his bat. Also a bone?! XD This is so ridiculous it's awesome. RE: Ninja Baseball Batman! - Ton - 10-01-2015 Beanball has been completed (except for the racecar and maybe a few that I missed), so check above! RE: Ninja Baseball Batman! - Ton - 10-02-2015 The beginnings of Twinbats Ryno! RE: Ninja Baseball Batman! - Ton - 10-04-2015 Playable characters are all up and I am staying the hell away from the enemies in this game! RE: Ninja Baseball Batman! - Garamonde - 10-04-2015 Great work! I like these characters. RE: Ninja Baseball Batman! - Dolphman - 10-05-2015 I can understand why you don't want to rip the enemies. Like the Sentinel in the Marvel fighting games, they're made up of separate sprites. Has anyone checked to see if Mame's data viewer (F4 key while playing a game) works with this game? I'm sure Irem's games work with it. Sure it's a bigger chore to piece every bit together and that meddling black background, but it's worth it. RE: Ninja Baseball Batman! - Deathbringer - 10-05-2015 It works but finding the palette is a pain in the ass. RE: Ninja Baseball Batman! - Ton - 10-05-2015 Couldn't we always recolor the palette manually? RE: Ninja Baseball Batman! - Superjustinbros - 10-05-2015 That's a possibility. |