Disruptor PSX sprites/textures - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Disruptor PSX sprites/textures (/thread-28238.html) Pages:
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RE: Disruptor PSX sprites/textures - tombmonkey - 11-27-2015 Jeebus, dreaded PSX and it's crazy way of handling textures. A second of it running collection on Valkyrie Profile gives me over 1500 tiny little pieces of background. But overall it's quite nice, it makes possible sprite ripping, if armed with loads of patience XD. RE: Disruptor PSX sprites/textures - torgal - 10-07-2016 (11-26-2015, 07:26 PM)Loismustdie555 Wrote:(11-26-2015, 07:13 PM)Dazz Wrote: Hmm, I can run the configuration now, but it seems to crash when setting a "collect" hotkey. What's the default? Hi, dude! I saw this post and I can tell that I'm very interested in this plugin of yours. However, I don't know where I can configure ''collect'' button. In ''settings/advanced/texture relacement'' is all I could find about collect, but it is greyed-out for me. If you could help about this, I'd be grateful. Thank you. RE: Disruptor PSX sprites/textures - torgal - 10-08-2016 (10-07-2016, 04:58 PM)torgal Wrote:(11-26-2015, 07:26 PM)Loismustdie555 Wrote:(11-26-2015, 07:13 PM)Dazz Wrote: Hmm, I can run the configuration now, but it seems to crash when setting a "collect" hotkey. What's the default? UPDATE: I settled things meanwhile by myself. No need to answer this. RE: Disruptor PSX sprites/textures - OblivionWalker - 01-16-2017 Hi all! I have just found this thread and am expressing interest in helping or beta testing this fine Project... as an aspiring Unity developer I have also been wanting to create my own version of Disruptor. I hope that this project is not dead as I still want to recreate this amazing game... RE: Disruptor PSX sprites/textures - Dolphman - 01-16-2017 There's a download for sprites at the ZDOOM forums. You probably should ask Dynamo (The guy who ripped them) how he did it. One nitpick with most of this guy's rips is that he has a bad habit of having the sprites in .PCX and .TGA formats. Disruptor, included. Enemies are PNG, but some of the other files are not. And they don't seem to open properly in GIMP. (They open looking all garbled up) |