Blender Add-On for direct BFRES import (WIP!) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Blender Add-On for direct BFRES import (WIP!) (/thread-29259.html) Pages:
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RE: Blender Add-On for direct BFRES import (WIP!) - Ray Koopa - 06-22-2016 I still have to import the skeleton and support multiple texture layers correctly, to have all of RTB's MaxScript features ;3c RE: Blender Add-On for direct BFRES import (WIP!) - Ray Koopa - 07-16-2016 There's some slack on this tool as I wrote an MK8 track editor for Blender first. It actually reuses this add-on to import models. As you can see, it's still a little buggy, but track objects can be nicely edited already: RE: Blender Add-On for direct BFRES import (WIP!) - Struggleton! - 07-17-2016 (07-16-2016, 03:00 PM)Ray Koopa Wrote: There's some slack on this tool as I wrote an MK8 track editor for Blender first. It actually reuses this add-on to import models. As you can see, it's still a little buggy, but track objects can be nicely edited already Dude, that's amazing! The work you've done is just pure bliss to my eyes~ RE: Blender Add-On for direct BFRES import (WIP!) - Ray Koopa - 07-22-2016 Thanks! I just paused writing on the BFRES part a little to focus the MK8 track info more, also cuz some ominous unknown guy also said he wanted to write a BFRES importer and exporter for all the games (of course) and I hate to do same work twice, especially since he doesn't share any progress or info about it. RE: Blender Add-On for direct BFRES import (WIP!) - Makoto - 10-10-2016 I am interested to know if this tool works enough fine for bayonetta 2 and splatoon files RE: Blender Add-On for direct BFRES import (WIP!) - Ray Koopa - 10-10-2016 You have to try. I stopped working on it after other people claiming to work on BFRES did not communicate progress at all, and I was not in the mood to do work twice. RE: Blender Add-On for direct BFRES import (WIP!) - Struggleton! - 10-12-2016 Awwww, that sucks :'( Would have loved to see this become fully fleshed out. Good job with what you've done though; I'm sure many (including myself) are grateful for your work. RE: Blender Add-On for direct BFRES import (WIP!) - Resiliaxia - 05-04-2017 Thanks Ray Koopa ! How's the exporter progress going on, any news you'd like to share on a exporter maybe ? Out of curiosity I'm really willing to mod BotW myself. RE: Blender Add-On for direct BFRES import (WIP!) - Ray Koopa - 05-04-2017 You can see the current status here, but I'm not working on it since a long time anymore. RE: Blender Add-On for direct BFRES import (WIP!) - tealmann - 10-24-2018 Why did you remove it from github? I need it. RE: Blender Add-On for direct BFRES import (WIP!) - Kawasuzu - 10-30-2018 (10-24-2018, 08:53 PM)tealmann Wrote: Why did you remove it from github? I need it. He moved all his projects to GitLab. RE: Blender Add-On for direct BFRES import (WIP!) - Jokero - 04-04-2019 Sorry for necroposting but is this addon working for anyone ? I can't import my ripped models in Blender |