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Not-So-8-Bit-Sprite-Thing - Printable Version

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Pages: 1 2


RE: Not-So-8-Bit-Sprite-Thing - Colton - 12-14-2008

Yeah... but I should turn my head a bit left completely in that animation because it looks like im looking at the screen as I'm running... which isn't a smart idea.

It looks better like this too.
[attachment=1641]


RE: Not-So-8-Bit-Sprite-Thing - CeeY - 12-14-2008

The animations could use frames in between, and you might want to use the Blue is AA for the Green?


RE: Not-So-8-Bit-Sprite-Thing - Boo - 12-14-2008

Haha, I like these. Good work.


RE: Not-So-8-Bit-Sprite-Thing - Vipershark - 12-15-2008

needs a neck


RE: Not-So-8-Bit-Sprite-Thing - Colton - 12-15-2008

I dont have a neck. Im deformed. =)
Actually I just dont like putting necks on sprites... they annoy me... only spritewise...


RE: Not-So-8-Bit-Sprite-Thing - Gors - 12-15-2008

your eye in the running animation should be placed in the left. Also, your leg animation needs to be reversed (when the right arm is going forward, the right arm should be going backward and so on).


RE: Not-So-8-Bit-Sprite-Thing - Out of Order - 12-15-2008

i respect anyone who can put together a half decent running sprite man
back when i sprited the one thing i couldn't do for the life of me is make a fluid running sprite, not to mention one that moves fairly realistically like your own

however i can't help but feel there needs to be some head movement going on?


RE: Not-So-8-Bit-Sprite-Thing - Colton - 12-15-2008

Everyones suggesting that, just I don't know for sure what I should do.

Wait wait wait... eye on the left? I'm kinda not getting that...


RE: Not-So-8-Bit-Sprite-Thing - King of Bad Posters - 12-15-2008

I think that its doesnt need head moveing cause he's looking straight ahead and when you run straight ahead you dont move your face around or i dont know but i like the runing animationg like that i think it makes sense.


RE: Not-So-8-Bit-Sprite-Thing - Koopaul - 12-15-2008

If you make the hair move a bit it'll make it look like his head is moving a little.


RE: Not-So-8-Bit-Sprite-Thing - Colton - 12-15-2008

Oh... like bouncy lol or wavy like theres a breeze on it?


RE: Not-So-8-Bit-Sprite-Thing - nairenu - 12-16-2008

breeze, but i don't think that will work with your sprite (unless you want to create a baywatch-like running animation), it looks good like it is!


RE: Not-So-8-Bit-Sprite-Thing - Gors - 12-16-2008

(12-15-2008, 10:00 PM)Colton Wrote: Wait wait wait... eye on the left? I'm kinda not getting that...
Yeah, my reply was poor, sorry about that. I was sleepy at the time. What I meant is that your eye is way too much in the front of your head; place it more to the left.

Should make sense now Tongue


RE: Not-So-8-Bit-Sprite-Thing - Colton - 12-16-2008

Oh, kk, thanks.