Fire Emblem Warriors (Switch) - Model Collection (All base Costumes) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Fire Emblem Warriors (Switch) - Model Collection (All base Costumes) (/thread-32413.html) |
RE: Fire Emblem Warriors (Switch) - Model Collection - skipperdoo - 03-03-2018 Glad to see these models finally available. Are there plans to make all available at some point, like even generic soldiers? I mostly use Blender, so improving compatibility with that would be appreciated, but I can probably figure out how to make these usable. Thanks for your efforts. RE: Fire Emblem Warriors (Switch) - Model Collection - kurokairaku - 03-03-2018 (03-03-2018, 05:25 PM)ninetalescommander Wrote:(03-03-2018, 04:58 PM)kurokairaku Wrote:(03-03-2018, 04:10 PM)ninetalescommander Wrote: things I appreciate your apology, I apologize myself for throwing shade. I wish I knew what your server was having problems with, but otherwise I do understand there is some limitations to extracts like this. Its a blank slate and the user needs to mold it to their needs. It contains the bare minimum basically, and might not be directly compatible with other prospects. It will need to be changed to support MMD, or VRChat, or you need to put the mesh over the skeleton of who you are modding in Sm4sh. Since I also use 3DS Max, it throws another monkey wrench into the scene. by breaking all my custom bones for no reason. I will do my best to fix the compatibility issues, but I do promise you at the very least what I provide is rather close to original. Look forward to at least having an unbroken blender model soon. I have managed to fix breakage, just it still displays wonky, but I really have no control over that, and is entirely the fault of blender itself. https://cdn.discordapp.com/attachments/234423638378545152/419634393393397770/unknown.png RE: Fire Emblem Warriors (Switch) - Model Collection - DeathChaos - 03-03-2018 Downloaded the models, they work nicely on both Maya and 3DS Max. If you're taking requests, maybe Chrom or Lyn next? I'd love to make really good quality renders of either of them to make wallpapers. RE: Fire Emblem Warriors (Switch) - Model Collection - ninetalescommander - 03-03-2018 (03-03-2018, 06:34 PM)kurokairaku Wrote:(03-03-2018, 05:25 PM)ninetalescommander Wrote:(03-03-2018, 04:58 PM)kurokairaku Wrote: criticism, the thing you never gave a single lick off. You simply said things are broken, and never gave me examples of what is, and why. You simply parroted your discord server in attempt to stress me out and piss me off. You want me to accept criticism, then please, give me actual criticism. Not harassment under the guise of criticism. Please, by all means, tell me what is wrong, show me what is wrong. Why do these useless bones I make the decision to delete impact general use? In every single instance, when used for MMD, when used for VRChat, when used for Smash modding, no one complained, so what is your group using it for. What are they trying to accomplish. Give examples why its needed so i can learn why. RE: Fire Emblem Warriors (Switch) - Model Collection - kurokairaku - 03-03-2018 (03-03-2018, 06:55 PM)ninetalescommander Wrote: To be honest, I'm not sure on what the issues are myself, from what I could gather it seems to more so be them reviewing the models and not actually using them but I wouldn't let it bother you, if it was that much of a problem then a lot more people likely would be coming to you with it. Thanks for accepting my apology, In future I should try to approach situations like this a lot more politely and not be a dick about it. Also, thanks for taking the time to fix the models for Blender, that means a lot. I don't want to do much assumption. If you really are in a discord group that is run by the person I claimed you where a puppet of, then they probably hate me, specifically the person. They probably tried to find any fault so they can perpetuate and what not. They probably found out I had complaints about the submission process and further perpetrated a lie (the fact I was abusive and what not, when I never told anyone but DSX8 my frustrations). I'm also a game developer. I just render on the side. I have my own idea of what I consider proper, and it went against a certain someones ideals. I challenged their ideals and asked for an explanation on why it had to be that way, they would explain but in such a rude and narrow way that any rebuttals I throw they'd ignore. Eventually I left this group to pursue my own interest, as well as get away from this toxic person. I do not mean to be rude to the devs or anything I just believe a faster more efficient service can be applied. Example being, a user based policed option, where mods rather than control what comes on, controls what "stays" on instead, while users, like yourself, can report problems, rather than wait 2 months and have the mods say "hey its missing something" yah know? I decided to outright remove my protest since this ins't the place for it, is what I realized. Blender FBX just gets fucked for no real reasons and it beginning to piss me off. It just.. breaks. No reason why. I might have to fudge it with blender support and provide the original FBX's that is exported out of blender. RE: Fire Emblem Warriors (Switch) - Model Collection - Carpaccio - 03-03-2018 I do like that these models are gradually becoming available. I hope to see Niles eventually. Take your time, fellow, your effort pays off in the end, and we appreciate it. RE: Fire Emblem Warriors (Switch) - Model Collection - Demonslayerx8 - 03-03-2018 welp... off to fixing Hinoka... she be broken af in blender lmao RE: Fire Emblem Warriors (Switch) - Model Collection - DeathChaos - 03-03-2018 (03-03-2018, 07:51 PM)Demonslayerx8 Wrote: welp... off to fixing Hinoka... she be broken af in blender lmao Looks fine to me... RE: Fire Emblem Warriors (Switch) - Model Collection - kurokairaku - 03-03-2018 (03-03-2018, 08:43 PM)DeathChaos Wrote:(03-03-2018, 07:51 PM)Demonslayerx8 Wrote: welp... off to fixing Hinoka... she be broken af in blender lmao Bitch what? Did you use a plugin to import the FBX? THEY EVEN LOOK PROPER WITH THE BONES. this is what I get at most with my SAME submission https://cdn.discordapp.com/attachments/278347451583299585/419672256877166592/unknown.png please outline your method! Though oddly you have less Verts than I do.... We are using the same blender versions too my dude. RE: Fire Emblem Warriors (Switch) - Model Collection - DeathChaos - 03-03-2018 (03-03-2018, 08:48 PM)kurokairaku Wrote:(03-03-2018, 08:43 PM)DeathChaos Wrote:(03-03-2018, 07:51 PM)Demonslayerx8 Wrote: welp... off to fixing Hinoka... she be broken af in blender lmao Oh, well, I never load FBX or DAE models in blender, they always get fucked up for some reason. So my usual process is; 1) Load up Noesis 2) Open up the FBX in Noesis and make sure everything works fine 3) Export the model as SMD 4) Load SMD in Blender Nothing too complicated really. That does mean of course that you need to have the BlenderSourceTools installed to load smd files. RE: Fire Emblem Warriors (Switch) - Model Collection - kurokairaku - 03-03-2018 (03-03-2018, 09:00 PM)DeathChaos Wrote:(03-03-2018, 08:48 PM)kurokairaku Wrote:(03-03-2018, 08:43 PM)DeathChaos Wrote: Looks fine to me... Fucking yeah mate. Well Because of you I now have an answer to peoples issues. I figured Bos FBX importer addon would actually fix the problem since it half does. I actually thought you installed some sort of adoon so I went to look for FBX addon and found out something called BOS FBX which works for blender 2.79 at this moment. Does pretty much that and it prettty much made it so that I freaked out for nothing. Nontheless this is LOVELY news! Thank you so much for teaching me a new method. RE: Fire Emblem Warriors (Switch) - Model Collection - DeathChaos - 03-03-2018 Glad to be of help. RE: Fire Emblem Warriors (Switch) - Model Collection - kurokairaku - 03-04-2018 (03-03-2018, 09:51 PM)DeathChaos Wrote: Glad to be of help. Hey bud, when I attempted your method of using SMC imports from Noesis, my mesh and model wasnt anywhere as clean as yours, faces where being lost and it was patchy basically. Yours looked just proper. Did you happen to know what I did wrong? RE: Fire Emblem Warriors (Switch) - Model Collection - FatalitySonic2 - 03-04-2018 Hey people, thanks for the hard work you're doing here. Just a little thing I want to ask you. EDIT: I'm so dumb. I've used the bos fbx plugin on Blender and the face details merged with her face. I've asked you if I have to go through Blender to export the models and indeed, I have to go through Blender first and exporting it to fbx again to open it correctly on Noesis. Sorry. ^^' I also saw that you were taking suggestions of what we want to see next. I would suggest Celica then. Good luck. RE: Fire Emblem Warriors (Switch) - Model Collection - ToukoKino - 03-04-2018 I've been waiting for these models to finally hit the site, little did I know I was going to be lucky and get FBX files out of the gate instead of DAE. Using those in Blender has been a nightmare. Thankfully the CATS tool I downloaded to assist with fixing up MMD models for VRChat installation also fixed any jankiness with the posing and I was able to get Anna cleaned up in a relatively painless manner (After fixing a bit of the parenting, and wiping 90% of the face bones that I couldn't use anyway.) Strangely using Noesis just made it more difficult to use since none of the textures wanted to properly map to the model. But hey I got her to work so I'm thrilled about that even if she doesn't have any eye or mouth movements. I too would like Celica next but would also except Sakura or Caeda. |