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Community Ripping Project; Smash 64 Characters - Printable Version

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RE: Community Ripping Project; Smash 64 Characters - redblueyellow - 06-25-2018

Is this project focused on only the games prior to Smash 64 that the classic roster characters are from? I would love to help out with this project!


RE: Community Ripping Project; Smash 64 Characters - Ton - 06-25-2018

Not necessarily, but that's what I was thinking! We'd love the help!


RE: Community Ripping Project; Smash 64 Characters - Raccoon Sam - 06-26-2018

can i do a reservation thing i could totally rip all levels and all tilesets from SML2?


RE: Community Ripping Project; Smash 64 Characters - Ton - 06-26-2018

Absolutely! That sounds awesome!


RE: Community Ripping Project; Smash 64 Characters - Superjustinbros - 06-26-2018

I’d be in favor of that, good luck!


RE: Community Ripping Project; Smash 64 Characters - shadowman44 - 06-26-2018

Mach Rider
Mach Rider

Enemies
Enemies

HUD
HUD

Title Screen
Title Screen

I mean... Mach Rider was supposed to be in Smash Bros Melee but they couldn't figure out a full moveset for him so they left him as a trophy. Oh and they used the theme song from that as an alternate song for the Big Blue stage iirc.


RE: Community Ripping Project; Smash 64 Characters - Ton - 06-26-2018

Close enough. :p
Nice job!


RE: Community Ripping Project; Smash 64 Characters - Raccoon Sam - 06-27-2018

Did some work on SML2 now, here's all tilesets (non-animated, unfortunately)
Level Tilesets
Level Tilesets


All the levels excluding Wario's Castle and Boss rooms have been added too now


RE: Community Ripping Project; Smash 64 Characters - Ton - 06-27-2018

You're the best. Thanks so much!
What are the chances SML 1 is that easy?


RE: Community Ripping Project; Smash 64 Characters - Raccoon Sam - 06-27-2018

Well the game is indeed very small and relatively short so I guess it would be pretty easy, even with the ol' screenshot method but I don't have any tricks up my sleeve - SML2 is my forte, the first game not so much.


RE: Community Ripping Project; Smash 64 Characters - Ton - 06-27-2018

I mean, if you have to pick one, SML2 is clearly the better game. Tongue


RE: Community Ripping Project; Smash 64 Characters - Superjustinbros - 06-27-2018

General Sprites
General Sprites
Champ Stages
Champ Stages
HUD
HUD

So for whatever reason I ripped these. It's technically Donkey Kong-related (or not, it's an unofficial clone) but I thought I'd post it here incase it could be considered part of the project since I still got some of that Donkey Fever.


RE: Community Ripping Project; Smash 64 Characters - Ton - 06-27-2018

Hah! I've never even heard of that.


RE: Community Ripping Project; Smash 64 Characters - Superjustinbros - 06-27-2018

(06-27-2018, 10:15 PM)Ton Wrote: Hah! I've never even heard of that.

Yeah, the CHAMP games are pretty unknown gems- Champ Kong was the first and one of my favorites of the eight games that got released- it's pretty accurate gameplay wise to the original (aside form the springs in 75m being missing) and Champ mode is a nice twist on the original levels (the elevators in Champ 50m blew me away when I first saw them for some reason, heh). Plus, it's a bit of nostalgia for me because Champ Kong was the first time I ever experienced the original Donkey Kong arcade game in any shape or form.


RE: Community Ripping Project; Smash 64 Characters - shadowman44 - 01-08-2019

Intro and Title (Red Version)
Intro and Title (Red Version)


Hey dudes technically this project ended on the 31st but whatever, here's something I wanted to do for ages not only because it seemed easy but also it's technically my first "real" Pokemon sheet.