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[PS2] Need help ripping Chobits - Chiidake no Hito - Printable Version

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RE: [PS2] Need help ripping Chobits - Chiidake no Hito - Raccoon Sam - 08-17-2018

What do you mena "extremely transparent"?
Purity is the key. What you can do is move things around, but what you shouldn't do is, say, add a background color or stretch the sprites.


RE: [PS2] Need help ripping Chobits - Chiidake no Hito - DeeDee68 - 08-17-2018

(08-17-2018, 02:18 AM)Raccoon Sam Wrote: What do you mena "extremely transparent"?
Purity is the key. What you can do is move things around, but what you shouldn't do is, say, add a background color or stretch the sprites.

[Image: A020_15_0_layer0_0.png]

This is what I mean. Out of the TM2, they come transparent. I have to add 6 additional layers to what comes out in order to remove transparency.

EDIT: Here's an example of what I do to fix the transparency. [Image: unknown.png]


RE: [PS2] Need help ripping Chobits - Chiidake no Hito - Raccoon Sam - 08-17-2018

Oh, I see now.
Very interesting!
Well, you can fix the transparency, just make sure you get it to exactly 100%. Too little and it'll be like a ghost, but too much and you'll start irreversibly destroying the intended edge transparency. 
Good luck!