Super Smash Bros. Ultimate Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. Ultimate Ripping Project (/thread-34836.html) |
RE: Super Smash Bros. Ultimate Ripping Project - Estebantr - 12-26-2018 GUys please anyone can share me the Young Link 3d model? , i really want it for a 3d render but i dont know how to rip . RE: Super Smash Bros. Ultimate Ripping Project - Uneven Prankster - 12-26-2018 Kinda hard right now to rip for me since I only use Blender 2.79. I tinkered around with CrossMod but not much came out of that. The things I do for rendering Ness. RE: Super Smash Bros. Ultimate Ripping Project - Jack the giant - 12-26-2018 Were you able to figure out how to export models with cross mod because I'm having trouble RE: Super Smash Bros. Ultimate Ripping Project - Uneven Prankster - 12-26-2018 I could only get a render of the viewport from a function in the program. RE: Super Smash Bros. Ultimate Ripping Project - Jack the giant - 12-26-2018 Figured it out go into the window left of the view port and right click the model in the list and it will give you a export option RE: Super Smash Bros. Ultimate Ripping Project - Estebantr - 12-26-2018 any idea how can i texture this? https://imgur.com/LUVpuex RE: Super Smash Bros. Ultimate Ripping Project - Jack the giant - 12-26-2018 Estbntr go to the material tab and match each material with its respective texture or map the textures by hand RE: Super Smash Bros. Ultimate Ripping Project - Noobis - 12-26-2018 Anyone have a Blender script yet? or am I missing something? RE: Super Smash Bros. Ultimate Ripping Project - Jack the giant - 12-26-2018 Nameisthat in the second window pick what texture you want if you want the whole folder type * in folder selection and select folder and then choose output folder and hit select Noobis use cross mod there a link to it earlier in the thread download the git and use windows visual studio 2017 to compile it once you have that you should be able to export the model with bones as a ply RE: Super Smash Bros. Ultimate Ripping Project - Estebantr - 12-27-2018 It just dont work , i cant texture the face of the 3d model of young link RE: Super Smash Bros. Ultimate Ripping Project - Jack the giant - 12-27-2018 Try separating mesh by material it might take a while to figure out where everything goes but its possible RE: Super Smash Bros. Ultimate Ripping Project - anthonyscustoms - 12-27-2018 (12-25-2018, 08:56 PM)Random Talking Bush Wrote: (Looking for the previously-pinned Smash 4 Thread? It's right here.) Hi. Is there a way to open the files in ZBrush? RE: Super Smash Bros. Ultimate Ripping Project - SugarySyringe - 12-27-2018 Hey, i'm having some trouble. I got Daisy's model using the script, and it seems to be just fine. But when it comes to using QuickBms to obtain the textures, the texture files are coming out completely white, am I doing something wrong? Can anyone help? I'm not an expert, and literally just started using all these programs and scripts. RE: Super Smash Bros. Ultimate Ripping Project - Jack the giant - 12-27-2018 SugarySyringe I had a similar problem but i heard it's possible to use switch tool box for textures RE: Super Smash Bros. Ultimate Ripping Project - SugarySyringe - 12-27-2018 (12-27-2018, 07:58 AM)Jack the giant Wrote: SugarySyringe I had a similar problem try switch tool box for textures Ah, thanks for the quick reply, but I cannot use visual studio related things. I don't know why, my computer just refuses to load those type of programs. |