![]() |
Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! (/thread-35193.html) |
RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 12-17-2020 Finally finished the Geki crouching heavy punch: ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 12-23-2020 Update 12/23/2020 Added these to the sprite sheet as well as the crouching HP: ![]() Was thinking of adding these as a standing attack (forward + HP): ![]() Merry Christmas to everyone. RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 12-30-2020 Just finished these, and I have to say, I am pretty happy with the way they came out and with the way the sprite sheet came out. Hope to see him playable soon: ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 01-20-2021 Pretty big update, I know it's been a while. Added a special as well, it's all been added to the sheet on the 1st page: ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 01-21-2021 Added these today: ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 01-23-2021 Thanks for the views so far. Well, I found out I might not have as much time to work on this as I thought so I made a temporary change to the defensive counters just until I am able to work on the Roundhouse Kicks (If I am able to). There are a t least three more animations I would like to give him though: An intro, a front kick, his front sweep. I hope I have time to make them. Here are his defensive counters though. I've added these to the sprite sheet as well: ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 01-24-2021 Added these to the sprite sheet. Also, I was playing Virtua Fighter and Capcom vs SNK 2 yesterday and decided to change the move command to the Ici, Ni, San move because I realized that doing the forward, forward, forward + P command 3 times in a row might be difficult, especially in a 2D game. ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 01-25-2021 Added his intro today, thought this suited him well. This could also be reversed and be used as a 2nd win pose: ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 01-27-2021 Finished this today, and I don't mean to brag, but I'm very proud of this one. This was one of the harder ones to make. I have to thank fighters generation for the Makoto sprites I used as a base. And that's it for his specials, next up, his counter super and his taunt: ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - SmithyGCN - 01-28-2021 Wow, these are impressive! How close are you to finishing them and are you planning on submitting them to the site? RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 01-29-2021 Well thanks man, glad you think so. I wasn't going to submit them because usually, most things I try to submit get rejected. But I will keep them in this topic though. I wasn't going to post these, but since you asked, this was really all I had. I wanted to add the Makoto, Ken, and Dee Jay ones to Retsu as special basic attacks, alternate counter animations and a super (I will explain more later). The Gen and Kyo ones were for Lee and then I wanted to give Joe a couple of taunts (the Yamazaki sprites). I thought it would be cool to give him a taunt where he flips the middle finger, just to give him some personality. And that is really all. After these it's 100%: ![]() EDIT Also, I want to add this to Lee, I thought it would suit his drunken kung fu style well and would be a good forward + HK / overhead attack. Thanks to fightersgeneration for these: ![]() Also, I've just added these and the front sweep move to the sprite sheet: ![]() RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - SmithyGCN - 01-30-2021 If they're this good, why would TSR reject them? You have great talent. RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 01-30-2021 Well thanks man, I really appreciate that. And idk why they would, always thought that the sprites had to be from an actual game though. RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - SmithyGCN - 02-01-2021 That's what the custom section is for. RE: Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah! - sil3nt j - 02-01-2021 Never knew it existed. Just finished this, pretty happy with the way it came out. I'll tell you one thing, converting Third Strike sprites into Alpha ones is tough: ![]() |