Ripping from Magical Starsign [NDS] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-114.html) +---- Thread: Ripping from Magical Starsign [NDS] (/thread-35231.html) Pages:
1
2
|
RE: Ripping from Magical Starsign [NDS] - Lumialle - 03-21-2019 (03-20-2019, 11:21 PM)Akaiji Wrote:Yeah, i figured the rearrangement was necessary.(03-20-2019, 10:18 PM)Lumialle Wrote:(03-20-2019, 06:15 PM)Akaiji Wrote: I found the palette for the obj_ncg1.dat and obj_ncg2.dat. These files only contain the graphics while obj_ncl1.dat and obj_ncl2.dat contain the palette data. The bad news is you'll need to do a little bit of stitching. In my pallette, it seems the pink row is first, and the other colors are scrambled.. I might have done something wrong but I'm not sure? RE: Ripping from Magical Starsign [NDS] - Lumialle - 03-26-2019 Palette is still scrambled, it's kind of impacting my results. Anyone know a fix or a quick way I can rearrange the palette? RE: Ripping from Magical Starsign [NDS] - Akaiji - 03-27-2019 (03-26-2019, 10:54 PM)Lumialle Wrote: Palette is still scrambled, it's kind of impacting my results. Anyone know a fix or a quick way I can rearrange the palette? I tried to replicate the error you described reinstalling HxD, using other hex editors, using a clean Tile Molester but everything was ok. So, reviewing my instructions, maybe I expressed myself wrong on the 2nd step. When you're copying the palette data from obj_ncl1.dat, did you started selecting from 04B8? The first 4 bytes of the selected data are 94 52 C6 18? The way I phrased could be interpreted as pressing down one time or skipping the first palette and then start copying. If everything is ok, the size of the new file is 2BB4F8, and the palette is still scrambled, upload the new file. RE: Ripping from Magical Starsign [NDS] - Lumialle - 03-29-2019 (03-27-2019, 06:57 PM)Akaiji Wrote:(03-26-2019, 10:54 PM)Lumialle Wrote: Palette is still scrambled, it's kind of impacting my results. Anyone know a fix or a quick way I can rearrange the palette? So close yet so far. I'm not too sure what I'm doing wrong. Every pallette I flip to has black on it. I attached the file. I think I'm missing some step because this is so close yet so far, haha RE: Ripping from Magical Starsign [NDS] - Akaiji - 03-31-2019 (03-29-2019, 06:16 PM)Lumialle Wrote:(03-27-2019, 06:57 PM)Akaiji Wrote:(03-26-2019, 10:54 PM)Lumialle Wrote: Palette is still scrambled, it's kind of impacting my results. Anyone know a fix or a quick way I can rearrange the palette? I finally found the problem, it's the palette size. You're using 15 instead of 16, that's why the last color is always black. Go to Palette > Size... and change to 16, if the color doesn't load immediately, click the smaller arrows. RE: Ripping from Magical Starsign [NDS] - Lumialle - 03-31-2019 (03-31-2019, 07:09 PM)Akaiji Wrote:(03-29-2019, 06:16 PM)Lumialle Wrote:(03-27-2019, 06:57 PM)Akaiji Wrote: I tried to replicate the error you described reinstalling HxD, using other hex editors, using a clean Tile Molester but everything was ok. So, reviewing my instructions, maybe I expressed myself wrong on the 2nd step. Oooh! You were right, looks like that was just an oversight on my end. Oops! Thanks for double-checking though, it always helps to have someone see if I'm doing it correctly. Looks like I can finally get what I wanted from this, thank you so much for your help. |