Zelda Link Between Worlds Models - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-123.html) +---- Thread: Zelda Link Between Worlds Models (/thread-35344.html) Pages:
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RE: Zelda Link Between Worlds Models - dalek_kolt - 10-16-2019 The node layout I used to fix Link (And also Ganon and Dark Matter from Robobot) is as follows. RE: Zelda Link Between Worlds Models - WaluigisBulge - 10-21-2019 Any plans to rip some of the map? Would love to see the rooster statue, as it seems like nobody had any plans to rip the one from the LA remake RE: Zelda Link Between Worlds Models - Glitch-and-Rippers - 08-10-2022 (10-16-2019, 02:56 PM)dalek_kolt Wrote: O layout do nó que usei para corrigir o Link (e também Ganon e Dark Matter do Robobot) é o seguinte. Hey hello, I used your method to try to correct the models of zelda triforce heroes and the link btween world and it really worked in the meantime I don't know how to save the modification of the textures in the model, I press export but unfortunately the modifications do not go along, any idea how to solve this? |