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Dragon Quest VII 3DS Model Texture/Material Issue! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Textures Resource (https://www.vg-resource.com/forum-113.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-117.html) +---- Thread: Dragon Quest VII 3DS Model Texture/Material Issue! (/thread-35522.html) Pages:
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RE: Dragon Quest VII 3DS Model Texture/Material Issue! - squall789 - 08-14-2019 Here you go: https://imgur.com/RRebn8O Go to file import as usual, select the file and then on the right hand side you get a bunch of options, its in there, theres a default scale checked so change that. I don't mean to be rude saying this, but at this point I'm just explaining to you how to use a piece of software, you could google this. I don't mind at all helping you to understand how the file works or anything, I'm happy to do that, but Maya is a bit too indepth to explain in forum posts. RE: Dragon Quest VII 3DS Model Texture/Material Issue! - pkmntrainerelio - 08-14-2019 (08-14-2019, 01:10 AM)squall789 Wrote: Here you go:Thanks and I understand, 3D editing software is quite tricky RE: Dragon Quest VII 3DS Model Texture/Material Issue! - squall789 - 08-14-2019 If you get really stuck, let me know, you can drop me a PM or something. Probably better than giving 3D software advice in the model ripping forum I guess. I don't mind if its not too much. |