Banjo-Kazooie: Nuts and Bolts completely flops in the USA - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: Banjo-Kazooie: Nuts and Bolts completely flops in the USA (/thread-3971.html) Pages:
1
2
|
RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - Rubbers - 01-28-2009 (01-28-2009, 06:24 PM)koopaul Wrote: Rare had been destined for failure since they were sold. With the exception of those Pinatas...shut up RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - OSM - 01-28-2009 Next game needs to be a platformer, or something with a stronger focus on platforming at least. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - Badassbill - 01-28-2009 Next game doesn't need specific rules or guide lines just needs to not be shit. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - OSM - 01-29-2009 Kinda hard if they keep the game play the way it is. If they bring the vehicles back, they need to at least make them fun. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - Goemar - 02-01-2009 I normally hate it when games take a new direction (aka Sonic) but I didn't hate this. It was kinda sad how the hub was the best bit and it's a real shame that the creativity there wasn't present in the rest of the game. They had the ideas but failed in executing them, something Rare seems to love doing now days. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - kyrtuck - 02-01-2009 It flopped? Dang, that's news to me. Here I was having high hopes for it. But it would be cool if it becomes a cult classic yeas later. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - OSM - 02-02-2009 you just fucking ruined this thread because you posted WAY TO GO RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - Geo the Fox - 02-02-2009 Recently I saw a commercial for Lunchables that was also trying to advertise Nuts and Bolts. That's when I knew it hit rock bottom. Shame. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - Koopaul - 02-02-2009 Don't be a douchebag, OSM. Anyway, like I was try to explain in my post before, it's not Rare's fault. It's the big companies in charge. After Rare was sold, they lost many important staff members and developers. I don't believe Microsoft handled their previous games like Grabbed by the Ghoulies or Conker Live and Reloaded, well. It's a shame. I knew they weren't gonna have it easy from the start. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - OSM - 02-02-2009 How am I being a douche? Banjo flopped in the USA, not my fault. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - Koopaul - 02-02-2009 No I mean your reply to kyrtuck. I don't think he said anything that bad. RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - OSM - 02-02-2009 oh that kyrtuck is a distinguished gentleman RE: Banjo-Kazooie: Nuts and Bolts completely flops in the USA - Vipershark - 02-02-2009 I downloaded the demo tbh I agree with the thing stating that the hub world was better than the actual game the rest was pretty boring thqh |