Disney Mirrorverse Ripping - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Disney Mirrorverse Ripping (/thread-40554.html) Pages:
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RE: Disney Mirrorverse Ripping - Jasper7438 - 08-11-2023 In order to load the files, just turn off "show error messages". Now you will not have to press "OK" 5 billion times, it will automatically skip all of those pop-ups. I have seen this Unable to load object... Type Shader error with with multiple unity games and that is how I solve it... by ignoring it completely , the shader data really isn't necessary anyway. RE: Disney Mirrorverse Ripping - Hornedpariah - 08-31-2024 (08-11-2023, 05:47 AM)BlastoiseTheVGRipper Wrote:Ok i got it to open, theres just one problem. One of the characters Im trying to extract is in a "pack" and is not coming up in searches. I was trying to get all the Incredibles characters. Luckily Bob is done by someone else. Dash is also extracted, but violet is the character thats tougher to locate.(07-29-2023, 03:18 AM)Hornedpariah Wrote:(07-21-2023, 05:49 PM)BlastoiseTheVGRipper Wrote: The game uses the Unity engine, you need to extract the files straight from the .apk by renaming the .apk to a .zip file and you will need to get the assets folder and put it somewhere on your desktop and then get AssetStudio to rip the models with their armature. RE: Disney Mirrorverse Ripping - ShinyTroll102 - 10-14-2024 (08-11-2023, 06:54 PM)The Prawn Wrote: Given that the original AssetStudio hasn't been updated in over a year, you might wanna try opening it with one of the forked and updated version of the tool. Like this one: https://github.com/aelurum/AssetStudio How do you find the asset files? RE: Disney Mirrorverse Ripping - saratogaroad - 10-15-2024 They're in the .APK. You'll need to either get it off your rooted device, or download it online somewhere. Once you get it they'll be in assetpack or something similar; you're looking for the .bundle and .assetbundle files that will be in folders named something similar to "aladdin_odr_001". |