M&L3 Kong - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: M&L3 Kong (/thread-4541.html) Pages:
1
2
|
RE: M&L3 Kong - SK8xp3rt - 02-24-2009 thats way better! RE: M&L3 Kong - Koopaul - 02-25-2009 Yes, now just fix that walking and it'll be perfect. RE: M&L3 Kong - Mallacxo - 02-25-2009 That looks awesome. Try this one: RE: M&L3 Kong - Gold - 02-25-2009 I actually liked the arms on the second version better, but a mix between the two could look pretty rad. RE: M&L3 Kong - Chris2Balls [:B] - 02-25-2009 I think you should shade Dk like bowser: you should notice on Bowser's arms that they're's only a shadow on the inside of the arms, or towards it. I would also drag part of the fur sticking out just above his hand down. Maybe do something a bit like I did on my edit for your face. |