Dazz's Namco X Capcom Rip Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Dazz's Namco X Capcom Rip Project (/thread-456.html) |
RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-30-2008 More CG stuff and Keiji sprites. RE: Dazz's Namco X Capcom Rip Project - Angelglory - 05-30-2008 It's actually Reiji and not Keiji RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-30-2008 ... sh. I'm a good reader! HONEST! Also new Xiaomu sheet RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-30-2008 Rutee done and done RE: Dazz's Namco X Capcom Rip Project - Ton - 05-30-2008 Lookin' good! RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-30-2008 I recognize 22 from somewhere, maybe a tales of game, but I'm finding it hard to remember... RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-30-2008 'nother update, this time with Kagekyo's CG and sprites, and the Sickle Weasels. Edit: And MOMO's sprites. RE: Dazz's Namco X Capcom Rip Project - m.vit - 05-31-2008 04 is called Tengu and 22 may be rota from tales of destiny RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-31-2008 No, 22 is most definitely VERY definitive in its shape. It spins round, and then slashes at you using it spikey bit like a sword really quickly... Also, updated with Gnosis and Shion. And a rearrange on the displaying. RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-31-2008 Wayahime, Charade, and KOS-MOS sprites done, and Wayahime CG. RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-31-2008 Maya, Gilgamesh, Ox-head and Tengu sprites added Gilgamesh CG added RE: Dazz's Namco X Capcom Rip Project - Angelglory - 05-31-2008 Maya -> Saya You had it right for her CG sheet EDIT: If you're unsure of the names, you can check my post on the first page. I'll keep it updated as best I can RE: Dazz's Namco X Capcom Rip Project - Dazz - 05-31-2008 Fixed RE: Dazz's Namco X Capcom Rip Project - Dazz - 06-01-2008 1. Update to Gilgamesh's CG sheet 2. Added Judas CG and Sprites 3. Added Stahn's CG and Sprites 4. Added that "Ring Enemy" sheet. 5. NEW 24 UP. START NAMING. Probably going to be a lot harder, as most of seem like enemies, which are always harder to name. RE: Dazz's Namco X Capcom Rip Project - GrooveMan.exe - 06-01-2008 GrooveMan.exe says: Ugh, others are much better at this than I am GrooveMan.exe says: 25 I think is called Mitsurigi GrooveMan.exe says: 31 is penismonste- ur, Green Roper GrooveMan.exe says: 38 is Dig Dug, for some strange reason GrooveMan.exe says: I think 39 is called a Pooka |