Wario - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: Wario (/thread-4610.html) |
RE: Wario - Ton - 10-25-2009 ? First one. RE: Wario - tsr moderation staff - 10-25-2009 i think the third would be perfext if we made the eyes shorter RE: Wario - Gold - 10-25-2009 ? RE: Wario - Ton - 10-25-2009 Looks pretty good to me. RE: Wario - Koopaul - 10-25-2009 Okay just remember that in Brawl his body is either facing the screen or away from it. I don't know if that's what we're doing here. RE: Wario - Gold - 10-25-2009 (10-25-2009, 10:56 PM)koopaul Wrote: Okay just remember that in Brawl his body is either facing the screen or away from it. I don't know if that's what we're doing here. I think that was because it was mostly WarioWare Wario's style of movement, which of course applied to both because it was pretty much just a skin change around the 3d model. But since we're using sprites anyways, as long as the animations are the same length they don't have to be identical. But yeah, I guess it should be decided how we do it now. RE: Wario - mutantyoshi - 10-25-2009 (10-25-2009, 11:03 PM)Arthur Wrote:(10-25-2009, 10:56 PM)koopaul Wrote: Okay just remember that in Brawl his body is either facing the screen or away from it. I don't know if that's what we're doing here. this may be difficult, but what if we made Wario have two different movements the plumber Wario, and walks like he does in the Wario Wii game (forgot what it was) and is in the stance right now, and the Biker Wario is in the stance in Brawl, and walks like it. RE: Wario - Ton - 10-25-2009 Yeah, keep in mind that the sprites don't have to be 100% faithful to Brawl. RE: Wario - Koopaul - 10-25-2009 Um I don't think we're going to change the movements from Biker Wario to Overalls Wario. Its just an appearance change right Ton? RE: Wario - Gold - 10-25-2009 (10-25-2009, 11:10 PM)Tonberry2k Wrote: Yeah, keep in mind that the sprites don't have to be 100% faithful to Brawl. Yeah, although it might be easier to sprite WarioWare movement (as it's more sharp and jaggedy - almost similar to G&W) I think I would prefer regular Wario movement. RE: Wario - Koopaul - 10-25-2009 Hm then that goes to question how he's going to run. RE: Wario - Gold - 10-25-2009 (10-25-2009, 11:06 PM)mutantyoshi Wrote: this may be difficult, but what if we made Wario have two different movements the plumber Wario, and walks like he does in the Wario Wii game (forgot what it was) and is in the stance right now, and the Biker Wario is in the stance in Brawl, and walks like it. This is kinda what I meant, but there's two problems with that. The animations would likely be different lengths, which could be problematic for coding; and it would mean that the second costume wouldn't really be an edit so much as it would be a complete re-do - making for more spriting. And now that I think of it Wario has three costumes anyways. (Although, movement wise, Wario Man would be better suited to being an edit of Biker Wario anyways) RE: Wario - Ton - 10-25-2009 I think a "re-skin" is the way to go with the sprites. RE: Wario - Ton - 10-30-2009 So would Wario look better with the purple Pikmin's purple palette? RE: Wario - Koopaul - 10-30-2009 Hm I wonder why we're starting with Overalls Wario. |