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Paper Sonic - Printable Version

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Pages: 1 2


RE: Paper Sonic - theguy - 06-03-2008

that's the style... instead of making the second line on the inside, try making it on the inside, then everything wont look cramped.


RE: Paper Sonic - Nintendo_6444 - 06-03-2008

The Inside not the Inside? You Mean Outside somewhere?


RE: Paper Sonic - theguy - 06-03-2008

on the very outside of the lines add a layer of pixels... no lines that don't touch the green colour should have double pixels


RE: Paper Sonic - Nintendo_6444 - 06-03-2008

So You mean to say every line that touches green should be double outlined. While Everything that's inside doesn't. Hey, Just like Sonic Adv3 Pixel Art! XP


RE: Paper Sonic - theguy - 06-03-2008

Yeah. That is what I meant.


RE: Paper Sonic - Nintendo_6444 - 06-03-2008

[Image: PaperSonic-5.png]
Fixed it up yet again.


RE: Paper Sonic - GadgetTR - 06-03-2008

Just make the outside lines rounder and/or less bumpy and that's all I have to crit right now.


RE: Paper Sonic - Miles07 - 06-03-2008

Looks a lot like the Genesis-era Sonic now. Is that what you're going for?

There's basically two different styles of Sonic. This one and this one. Choose one or the other, or find some compromise between the two.


RE: Paper Sonic - Nintendo_6444 - 06-03-2008

Well... Yeah I guess. The Only Modern thing about his is the gray soles that you can't really see. =P


RE: Paper Sonic - Miles07 - 06-04-2008

Nintendo_6444 Wrote:So You mean to say every line that touches green should be double outlined. While Everything that's inside doesn't. Hey, Just like Sonic Adv3 Pixel Art! XP

No. Sonic Battle pixel art.


RE: Paper Sonic - Badassbill - 06-04-2008

PM shading is the easiest ever. Just get the line art perfect and the rest should just flow with it.


RE: Paper Sonic - Miles07 - 06-04-2008

Yep. The anti-aliasing in PM-style is the easiest you'll ever find, with the exceptions of NES 8-bit and even GB 8-bit sprites, which have no shading at all!


RE: Paper Sonic - balladofwindfishes - 06-05-2008

Zeph Wrote:You're trying too hard to fit paper mario anatomy, and you lost all the sonic anatomy in there.
Just because paper mario has no legs doesn't mean you can just forget sonic's legs. No legs isn't the style, it's the character.
The body is huge, that being why you had trouble fitting the spikes on there nicely.

Then you got to work on the shading, the spikes could use some of the 2 tone low contrast shading you see on a lot of large flat areas in PM sprites, the whole thing needs some AA, etc.
it's not the character, it IS the style, no normal sized character has legs, which would mean that would be the style...