The VG Resource
Darkyoshi Mario Engine 4 - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Games Development (https://www.vg-resource.com/forum-22.html)
+----- Thread: Darkyoshi Mario Engine 4 (/thread-6532.html)

Pages: 1 2 3


RE: Darkyoshi Mario Engine 4 - SowS - 08-24-2009

Is this for GM7? And we can make other platform games besides Mario games, right?


RE: Darkyoshi Mario Engine 4 - Gate - 08-24-2009

(08-24-2009, 08:41 AM)SowS Wrote: Is this for GM7? And we can make other platform games besides Mario games, right?

It's for GM6 and GM7, Yes, you can use it to make another games.


RE: Darkyoshi Mario Engine 4 - CeeY - 08-24-2009

Lol, hey DeeY. I personally think the engine is nice, but the style mixing is lacking.


RE: Darkyoshi Mario Engine 4 - Gate - 08-24-2009

I was thinking of changing the graphics in the executable, but i'll do that later, now i'm fixing somethin' relationed with throw blocks

I added recently a gameplay video of the engine, you can find it in the first post.


RE: Darkyoshi Mario Engine 4 - SowS - 08-24-2009

Nice, thanks! Big Grin


RE: Darkyoshi Mario Engine 4 - Ravecat - 08-24-2009

I have no interest in making a Mario fangame and even I think this looks badass.


RE: Darkyoshi Mario Engine 4 - Adam - 08-24-2009

yeah, this is looking great~ Big Grin

Keep it up!


RE: Darkyoshi Mario Engine 4 - Gate - 08-25-2009

Thanks for the comments, I'm open for suggestions for this engine, If someone wants to suggest something for this engine post it.


RE: Darkyoshi Mario Engine 4 - SowS - 08-25-2009

___________________________________________
ERROR in
action number 1
of Create Event
for object obj_fademaker:

In script scr_initcollect:
Error in code at line 1:
global._dissapear = ds_map_create()

at position 21: This function is only available in the Pro Edition.
___________________________________________

I ran the gmk file in GM7 Lite and that's what it says... Sad


RE: Darkyoshi Mario Engine 4 - Gate - 08-25-2009

This engine is for the registered version of Game Maker BUT I'm working on the lite version of it.


RE: Darkyoshi Mario Engine 4 - SowS - 08-26-2009

I'll wait for it. I checked the executable and it's great! Big Grin

I can't get past the first stage. Sad What's happening to me?!


RE: Darkyoshi Mario Engine 4 - Gate - 08-26-2009

(08-26-2009, 08:06 AM)SowS Wrote: I'll wait for it. I checked the executable and it's great! Big Grin

I can't get past the first stage. Sad What's happening to me?!

Heh, That happens to me... but in the second level (When I played it for the first time it took me like 32 times to beat it.)


RE: Darkyoshi Mario Engine 4 - Gate - 09-20-2009

It's Update Time Wink

- "NEW" Pause menu with this options, ("Continue","Save / Quit", Quit Game" and "Exit Level")
- Added a variable in the levelpanel and mapfort objects to check if the phase is cleared and activate the "Exit Level" option in the pause menu

Enjoy!


RE: Darkyoshi Mario Engine 4 - Gate - 10-24-2009

Updated to version 6.5

- Fixed some things
- Timelimit + Music speed up
- New Invincibility Effect


RE: Darkyoshi Mario Engine 4 - Chadook - 11-03-2009

nice engine i saw it before