fdddgdfgfg!! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: fdddgdfgfg!! (/thread-6654.html) Pages:
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RE: fdddgdfgfg!! - Alpha Six - 05-22-2009 (05-22-2009, 12:15 PM)Fuck Im Great Wrote: or you've shaded way too much and made everything look like a topographical mapI don't understand this one, can you tell me what sprites I've overshaded exactly? (preferrably within the past 2-3 months) (don't say "all of them" because that doesn't help either and tbh i honestly disbelieve that) RE: fdddgdfgfg!! - triptych - 05-22-2009 too lazy to look through your stuff, but it's mostly on your non-spritework, though some of your sprites have that too like the neck on this one, you'll use like 5 more colors to shade something than you need to, or use colors that are way to contrasted on one end of the palette, and colors that are way too similar in the middle, and then up the contrast again and everything comes out way too defined, way too contrasted, etc RE: fdddgdfgfg!! - des - 05-22-2009 my gripes :v mainly that youre ruining the 3dness of it by having the eye go past the line of the face and having the chin too inward as well as the bridge of the nose is too long |