![]() |
Ridge's WIP M&L:BIS Sheets - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Ridge's WIP M&L:BIS Sheets (/thread-7158.html) |
RE: Ridge's WIP M&L3 stuff - Ridge Troopa - 06-12-2009 (06-11-2009, 05:38 PM)Toad Wrote:The feet were taken from Koopa, aka rips. So I won't be changing that at all sorry.(06-11-2009, 01:58 PM)Ridge Troopa Wrote:This. He picks his feet up too much, which makes it look like he's walking backwards. Other than that everything's awesome. @ AJ: Vivian actually does move that fast in PM2. It was hard to figure out how her 'walking' sprites should look because, you know, she kind of hovers. Although if you look close enough you can see that she bobs up and down a bit, and that's about the right speed. Thank you guys of the positive comments! I'll try to get some more done on these soon. BTW GUESS WHO ASDF This one is a combination of both my and Star's efforts. RE: Ridge's WIP M&L3 stuff - Boo - 06-12-2009 Holy shit ParaKoopa. Way to just be utterly amazing. Oh and awesome Geno you guys, would love to see both him and Mallow finished at a certain point in time. As for crits, I don't really see anything wrong. RE: Ridge's WIP M&L3 stuff - Shroob2 - 06-12-2009 Finish Mallow and Geno. And tell Starpower to hurry up on Smithy. That'll probably warrant making a SMRPG M&L3 Project. RE: Ridge's WIP M&L3 stuff - CeeY - 06-12-2009 Excellent. I think Mallow stands out the most. RE: Ridge's WIP M&L3 stuff - Baegal - 06-12-2009 These are great! Is the second mallow animation his battle animation? RE: Ridge's WIP M&L3 stuff - Adam - 06-12-2009 Geno is awesome. ;D RE: Ridge's WIP M&L3 stuff - Ton - 06-12-2009 omg Geno. I love you. As for the idle being his battle, I think so. It looks like it's based off of his M&L Mallow battle animation. RE: Ridge's WIP M&L3 stuff - Zac - 06-12-2009 Geno is not as good as the others. Another tint of brown would do wonders for him. RE: Ridge's WIP M&L3 stuff - Ridge Troopa - 06-12-2009 Yea, the second Mallow animation is his battle idle. @ Zac, how so? He doesn't look smooth or what? Just so you know we can't remove any colors because of the way it's shaded now, so it's either leave the shading how it is or add a color. Which would you recommend, a darker or lighter tint? Also yeah, I'm Parakoopa from the old PT. RE: Ridge's WIP M&L3 stuff - Zac - 06-12-2009 Geno looks very flat. The lack of highlights combined with the thick outline makes him look that way. You guys should add a hue to round things out and add a shine, like every thing else has. ![]() Also, tints are lighter, shades are darker. RE: Ridge's WIP M&L3 stuff - Ton - 06-12-2009 The new shade certainly makes him "pop." RE: Ridge's WIP M&L3 stuff - Ridge Troopa - 06-12-2009 The way you've got him there looks very nice actually. It's much better that way. Just made some minor changes and adjusted the pallet slightly to fit the new color. http://img193.imageshack.us/img193/531/geno1f.png RE: Ridge's WIP M&L3 stuff - Zac - 06-12-2009 Cool, now it looks great. RE: Ridge's WIP M&L3 stuff - Star - 06-12-2009 (06-11-2009, 01:58 PM)Ridge Troopa Wrote: Title. this is just a place to put everything I've made recently in this style. Aside from Cortez, that is.I'm glad you fixed up my Mallow, it looks freaking sexy now. You can work on him. I'd rather work on Geno. Like everybody else has said, the Hammer Bros. walk is kind of off in the feet area. You did a great job on Vivian. : o This is a good way to officially announce the M&L3 SMRPG project eh? haha. I don't want newcomers working on it with us though. No offense. Oh btw, I'm back to work on Smithy. ![]() RE: Ridge's WIP M&L3 stuff - tsr moderation staff - 06-12-2009 The cloud in mallows sheet looks weird. It's mostly due to there seemingly being an indent in the middle and the strong shading on the bottom. |