Pokémon Model Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Pokémon Model Ripping Project (/thread-25872.html) Pages:
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RE: Pokémon Model Ripping Project - PokeSurreyite783 - 06-09-2023 (06-08-2023, 02:30 PM)Lilothestitch Wrote:(06-07-2023, 10:25 AM)PokeSurreyite783 Wrote:(05-30-2023, 05:11 PM)Lilothestitch Wrote: I will see what I can do 1. How do you properly view these models with their textures? 2. When are the ScVi mons gonna be added? RE: Pokémon Model Ripping Project - Lilothestitch - 06-09-2023 (06-09-2023, 03:03 PM)PokeSurreyite783 Wrote:1. You need AssetStudio(06-08-2023, 02:30 PM)Lilothestitch Wrote:(06-07-2023, 10:25 AM)PokeSurreyite783 Wrote: Does he mean Google Drive? If so do you mind sharing the link to the HOME models please? 2. I will try to add them ASAP as I get them. RE: Pokémon Model Ripping Project - PokeSurreyite783 - 06-09-2023 (06-09-2023, 04:56 PM)Lilothestitch Wrote:(06-09-2023, 03:03 PM)PokeSurreyite783 Wrote:1. You need AssetStudio(06-08-2023, 02:30 PM)Lilothestitch Wrote: Of course. https://drive.google.com/drive/folders/13F2cEP6iHLS8UPPXZLAuSBsV5LWeKwA_?usp=drive_link What do I do in AssetStudio? RE: Pokémon Model Ripping Project - Lilothestitch - 06-09-2023 (06-09-2023, 05:00 PM)PokeSurreyite783 Wrote:(06-09-2023, 04:56 PM)Lilothestitch Wrote:(06-09-2023, 03:03 PM)PokeSurreyite783 Wrote: 1. How do you properly view these models with their textures?1. You need AssetStudio You open the .unity3D file in it. RE: Pokémon Model Ripping Project - PokeSurreyite783 - 06-09-2023 (06-09-2023, 05:27 PM)Lilothestitch Wrote:(06-09-2023, 05:00 PM)PokeSurreyite783 Wrote:(06-09-2023, 04:56 PM)Lilothestitch Wrote: 1. You need AssetStudio Yeah but how do I view the model with textures? RE: Pokémon Model Ripping Project - Amalgam Wildcard - 06-09-2023 Does anyone know where I can find the meshes for the "hats" when a Pokemon terastrallizes? Or at the very LEAST the location of the textures used when a Pokemon terastrallizes? RE: Pokémon Model Ripping Project - Roseph.studio - 06-13-2023 Hi. Does anyone know where or how I could find Animation Pokemon of SMD files from Sword Shield and Legends Arceus? Thank you. RE: Pokémon Model Ripping Project - TailsDollFan1613 - 06-19-2023 Can somebody rip the Terastalization Crowns and the Future Paradox Pokemon for Scarlet and Violet if they have the time to? Thanks if you do! RE: Pokémon Model Ripping Project - Amalgam Wildcard - 06-19-2023 (06-19-2023, 02:49 PM)TailsDollFan1613 Wrote: Can somebody rip the Terastalization Crowns and the Future Paradox Pokemon for Scarlet and Violet if they have the time to? Thanks if you do! I've been trying to find the crowns, but I have no clue where they are in the files RE: Pokémon Model Ripping Project - DecaTilde - 06-21-2023 Can anyone rip Professors/AIs Sada and Turo from the games, please? Thanks. RE: Pokémon Model Ripping Project - Kabit - 06-26-2023 Hey, I'm completely new to this whole model and animation stuff, could someone explain how I should export the fbx file or whatever it is from blender, and then get it into Unreal Engine 5 with the textures and stuff. It looks GREAT in blender with all the stuff on it. However when I put it into Unreal all the materials or whatever they're called get ripped off and its completely white. I've tried doing it manually and I just can't for the life of me figure it out. Especially the lym files and the msk files, I have 0 idea what to do with those as when I apply them as masks it just looks really messed up. I'd really appreciate the help! RE: Pokémon Model Ripping Project - talonmonster - 06-30-2023 hey there. i was looking through the 3d files of this game in the models section and realized something. since i am a bit of a fan of the terastalization gimmick in gen 9, i have been all over the place, trying to find it. is there anyway to export the terastal hats from the game into blender? RE: Pokémon Model Ripping Project - Amalgam Wildcard - 06-30-2023 (06-30-2023, 03:27 AM)talonmonster Wrote: hey there. i was looking through the 3d files of this game in the models section and realized something. since i am a bit of a fan of the terastalization gimmick in gen 9, i have been all over the place, trying to find it. is there anyway to export the terastal hats from the game into blender? I've been trying to find it as well haha. No clue where those are in the files RE: Pokémon Model Ripping Project - talonmonster - 06-30-2023 (06-30-2023, 12:08 PM)Amalgam Wildcard Wrote:(06-30-2023, 03:27 AM)talonmonster Wrote: hey there. i was looking through the 3d files of this game in the models section and realized something. since i am a bit of a fan of the terastalization gimmick in gen 9, i have been all over the place, trying to find it. is there anyway to export the terastal hats from the game into blender? well surely they have to be in the game, unless nintendo decided to hide the models in some secret stash, somewhere no one would find them. RE: Pokémon Model Ripping Project - Amalgam Wildcard - 06-30-2023 (06-30-2023, 01:06 PM)talonmonster Wrote:I've tried doing a search for .trmdl files in the folders I have, so unless they just slipped past me I don't have a clue where they are haha(06-30-2023, 12:08 PM)Amalgam Wildcard Wrote:(06-30-2023, 03:27 AM)talonmonster Wrote: hey there. i was looking through the 3d files of this game in the models section and realized something. since i am a bit of a fan of the terastalization gimmick in gen 9, i have been all over the place, trying to find it. is there anyway to export the terastal hats from the game into blender? |