Monkeying Around - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Monkeying Around (/thread-19264.html) |
RE: Monkeying Around - Davy Jones - 02-16-2012 What was her name again? Minky Kong? I could never make her face out and I've still no idea how she looks in detail. Edit: Ah, here we go: http://www.mariowiki.com/Minky Edit2: Always thought it's a female kong because her attack looks like a kiss gesture. RE: Monkeying Around - Ton - 02-16-2012 Can we not separate the water layer from those enemies? Are we putting Nid on the enemies sheet, or Misc? http://www.mariowiki.com/Nid RE: Monkeying Around - A.J. Nitro - 02-16-2012 The official art of Nid looks pretty creepy. Also, are there different sprites for Lemguin when they're on slanted hills or are they pretty much just the flat ones, but rotated? RE: Monkeying Around - Davy Jones - 02-16-2012 Quote:Can we not separate the water layer from those enemies?If you're desperated, try vSNES. Helps in almost every case =) And Nid is one of the Terrorfirma Tuff Guys: http://www.spriters-resource.com/snes/dkc3/sheet/12190 RE: Monkeying Around - Ton - 02-16-2012 But it's not really an enemy. Hmm.... RE: Monkeying Around - A.J. Nitro - 02-16-2012 Ton something to keep in mind for your objects sheet: When Koin gets hit by the still keg, the DK Coin has a growing animation when it comes off the shield. RE: Monkeying Around - Ton - 02-16-2012 Isn't it just a scaling effect? RE: Monkeying Around - A.J. Nitro - 02-16-2012 (02-16-2012, 07:55 PM)Tonberry2k Wrote: Isn't it just a scaling effect? Nope! RE: Monkeying Around - Ton - 02-17-2012 http://spriters-resource.com/snes/dkc2/sheet/45078 Would Dixie have a US-colored controller in the Cheats sprite? RE: Monkeying Around - A.J. Nitro - 02-17-2012 I already checked that while ripping the others and it stays the same. RE: Monkeying Around - Davy Jones - 02-17-2012 (02-16-2012, 07:42 PM)Tonberry2k Wrote: But it's not really an enemy. Hmm....It throws you into enemies and is definitely not a friend. http://i.minus.com/jkfxHX3Gob6dD.png http://i.minus.com/ibzys9w8TZGOdy.png Forgot to mention the foregrounds on the icon: WIPs: http://i.minus.com/i8Q0LCalUJrIl.png http://i.minus.com/jbtNtPFAiBx0iI.png http://i.minus.com/iP5YS4oMWgHZH.png RE: Monkeying Around - Davy Jones - 02-17-2012 Ah yeah, and I claim all DKC3 stage back- & foregrounds (not the levels itself). In comparison to DKC1 & 2, these are so far the easiest backgrounds, except the snowy ones. They are as annoying as in DKC with palette changes, snow you can't separate and so on. RE: Monkeying Around - Ton - 02-17-2012 Looking amazing, Davias! RE: Monkeying Around - A.J. Nitro - 02-17-2012 Ton, could you post your WIP of the DKC3 objects sheet? Maybe I can help you out with it as I'm getting the Kremlings. There may be some things that only vSNES can grab. RE: Monkeying Around - Ton - 02-17-2012 Sure. I remember wanting to do the sideways barrels in the level where they scroll and just gave up, and the Rocket Barrel was pure hell. Lemme upload it. EDIT: http://img191.imageshack.us/img191/5200/dkc3misc.png |