Suggestions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Main Stuff (https://www.vg-resource.com/forum-1.html) +----- Forum: Site Discussion (https://www.vg-resource.com/forum-3.html) +----- Thread: Suggestions (/thread-6.html) |
RE: Suggestions - Dazz - 04-06-2009 There's over 21,730 sheets on the site. Good luck. I'll reupload them once you finish all of them. RE: Suggestions - Boo - 04-06-2009 (04-06-2009, 03:10 AM)Dazz Wrote: There's over 21,730 sheets on the site. Good luck. Lol I could update 100-200 a day, for a period of 4 months, and they would be complete. Hmm, maybe, just maybe. RE: Suggestions - Dazz - 04-06-2009 It'd takes hours to do 100-200. RE: Suggestions - Yawackhary - 04-06-2009 Not only it will take a while, but what about sheets that have more than 256 colours if what Tyvon/Osris is saying is correct? Plus there is a rare chance that one of the colours used on the sheet is also the tSR background colour. RE: Suggestions - Boo - 04-06-2009 So.. no then? xD RE: Suggestions - Random Talking Bush - 04-06-2009 (04-06-2009, 04:49 AM)Boo Wrote: So.. no then? xDYeah, the answer is "no". Plus, I like the background colours for my sheets. RE: Suggestions - Ton - 04-06-2009 Me too. It makes the sprites "pop." RE: Suggestions - Miles07 - 04-06-2009 At the very least, we have to form some sort of rules about the background color. For instance: the BGC can't be a color that'll hurt the eyes of whoever wants to see the sprite sheet. Also, it would help if the BGC doesn't "blend" in with the sprites, so that a sheet of mostly dark colors, for instance, isn't SO dark that you can't tell where the sprite ends and the background begins. Stuff like that. RE: Suggestions - Previous - 04-06-2009 i don't think we need 'rules' for that - if a background color is too clashing, people will state it in the submission's topic anyways. RE: Suggestions - Ton - 04-06-2009 The background color "clashes" because nobody in their right mind would use that color in a sprite sheet. Additionally, using something dark on a dark sheet makes the sprites harder to see. That's why the magenta that Dazz and I use is a good choice. It's an obnoxious color that isn't included in sprites, but it bright enough to showcase the sprites. RE: Suggestions - Alpha Six - 04-06-2009 You can also usually find a good background color by going into Paint, clicking Invert Colors, eyedropping a color, undoing the Invert Colors, and then paintcanning that color onto the background. RE: Suggestions - K.D. - 04-06-2009 (04-06-2009, 04:43 AM)Yawackhary Wrote: Not only it will take a while, but what about sheets that have more than 256 colours if what Tyvon/Osris is saying is correct? Plus there is a rare chance that one of the colours used on the sheet is also the tSR background colour.PNG has transparency, actually. But yeah, way too much work for such a little detail. RE: Suggestions - Alpha Six - 04-06-2009 PNG transparency doesn't pick up on all browsers, iirc RE: Suggestions - K.D. - 04-06-2009 Regular PNG transparency works on all browsers that support PNG, IIRC. It's PNG alpha transparency that doesn't work on IE 6 and lower. I doubt tSR even loads right on browsers that don't support regular PNG transparency. RE: Suggestions - Alpha Six - 04-06-2009 On another computer at my friend's house (note: it's also really shitty) that runs IE, tSR doesn't show up at all except for the logo at most. |