[In development] THE FIGHTERS RESOURCE progress thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [In development] THE FIGHTERS RESOURCE progress thread (/thread-18496.html) |
RE: [In development] THE FIGHTERS RESOURCE progress thread - Virt - 04-14-2012 ...amazing. I love your music. So much. I had no idea you could compose. In fact, I'm trying to compose some music. It's not that good, though. RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 04-15-2012 100%'d jetters' sheet. Robo9 will be next (obviously the cape is missing in a lot of frames; feel free to make them, if you want. I'll be working on other characters) RE: [In development] THE FIGHTERS RESOURCE progress thread - Garamonde - 04-15-2012 Ohmigosh FINALLY!!! The bunnies are so adorable! ILU Gors-san. ;~; RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 04-19-2012 I've been making this project's other aspects, such as gameplay txts and music sampling, but I think those aren't as interesting, heh. I'll try making some sprites this weekend RE: [In development] THE FIGHTERS RESOURCE progress thread - Iceman404 - 04-19-2012 You know you want to finally finish Jetters' cape. YOU KNOW YOU WANT TO. RE: [In development] THE FIGHTERS RESOURCE progress thread - Cobalt Blue - 04-19-2012 i'd rather have SFXs like smoke, fire and explosions. and the hit and block markers. RE: [In development] THE FIGHTERS RESOURCE progress thread - Iceman404 - 04-19-2012 Considering this is TSR and all, I really feel all the sfx should be 8-bit. But, that's just me... RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 04-19-2012 what does 8-bit have to do with tsr at all RE: [In development] THE FIGHTERS RESOURCE progress thread - Gwen - 04-20-2012 Doesn't every newcomer who thinks they know what 8-bit is get it completely 100% wrong? EDIT: Either way, Gors already has some radulartastic music coming along RE: [In development] THE FIGHTERS RESOURCE progress thread - Cobalt Blue - 04-21-2012 i meant the graphic effects for those. i forgot sfx stands for sound effects. RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 04-21-2012 o for some reason I was reminded of visual effects when met said sfx true bullet bros .o/ RE: [In development] THE FIGHTERS RESOURCE progress thread - Vipershark - 04-21-2012 (04-19-2012, 11:16 PM)Iceman404 Wrote: Considering this is TSR and all, I really feel all the sfx should be 8-bit. But, that's just me... That would be style clashing RE: [In development] THE FIGHTERS RESOURCE progress thread - Gors - 04-22-2012 RE: [In development] THE FIGHTERS RESOURCE progress thread - Cobalt Blue - 04-23-2012 i'd replace that black circle at the start with a white one. RE: [In development] THE FIGHTERS RESOURCE progress thread - NICKtendo DS - 04-23-2012 That sure puts my explosions to shame. Awesome job. |