The Official Super Smash Bros. Brawl Project (Now at Phase 2!) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------ Thread: The Official Super Smash Bros. Brawl Project (Now at Phase 2!) (/thread-19681.html) |
RE: The Official Super Smash Bros. Brawl Project - John2k4 - 03-14-2012 (03-14-2012, 08:42 PM)valforwing Wrote: @JorisCeoenI put my email in a credit text for the models I submit; if you have rigging issues with any of mine I can probably send you different formats or something that will work. == Man I have been procrastinating on these; will work on them when I can get back to the computer that has them. RE: The Official Super Smash Bros. Brawl Project - josh98 - 03-14-2012 King K.Rool and Xananab are done RE: The Official Super Smash Bros. Brawl Project - Random Talking Bush - 03-14-2012 Nrgh. The perfectionist in me also needs to state that quite a number of these models have "vertex colours", which basically makes certain parts of the model lighter or darker (or even coloured) without modifying the textures in any way. I don't think BRRESViewer exports them, and that information gets lost when exporting to an SMD file (and probably other formats, too). However, I'm gonna take my time and make sure that the vertex colours are kept for the DAE files I'll be including for them. ...However, for the most part it's not too important if they're not included, since a good amount of characters only have R:128 G:128 B:128 A:255 set for all of their vertices. (EDIT: Whoops. Mr. Game and Watch and the Mites use material colours, not vertex colours. I was certain that they did... Maybe it was something else I was thinking of?) RE: The Official Super Smash Bros. Brawl Project - Peardian - 03-15-2012 Yeah, some models use vertex colors, and other use material colors. Unfortunately, I don't think most model formats (or some programs) support them, so there's not much we can do about those. By the way, I'm claiming Dixie Kong, Kalypso, Waluigi, Metroid, Hydra, Bomber, Sir Kibble, and Wheelie. RE: The Official Super Smash Bros. Brawl Project - Friedslick6 - 03-15-2012 We could simply bake the vertex colours into a material channel for compatibility... RE: The Official Super Smash Bros. Brawl Project - JorisCeoen - 03-15-2012 (03-14-2012, 08:42 PM)valforwing Wrote: @JorisCeoen Ok I understand, but the project syays that "each submission must include an OBJ and fully-rigged DAE of the model" I'm very happy about the .DAE's! But sometimes certain models still only include an .OJB which is essentially not rigged. I'm not saying it MUST but it would be nice though As long as Olimar will be rigged, I will be fine ^^ RE: The Official Super Smash Bros. Brawl Project - Link101 - 03-15-2012 Here's my claims: Toadsworth: http://www.mediafire.com/download.php?kc7q9d7cwai9g4g Hammer Bro: http://www.mediafire.com/download.php?mq3n9xiycdctva3 Giant Goomba: http://www.mediafire.com/download.php?7jfkiszpn2moqwt Bowser Jr.: http://www.mediafire.com/download.php?p7j997qsj13n395 Boo: http://www.mediafire.com/download.php?twitcpc7sxtt8vm Birdo: http://www.mediafire.com/download.php?cjyebct7695quld Poltergust 3000: http://www.mediafire.com/?8d663i6acg6y91l FLUD http://www.mediafire.com/?8ty3o8fogll343i Mansion Ghosts: http://www.mediafire.com/?2dkjm5yndo61955 Kritter Goalie: http://www.mediafire.com/?4lsu5m4ddix68b5 I now claim the last Mario models (4) , the last Pikmin models (5), and Needle Kirby. RE: The Official Super Smash Bros. Brawl Project - Ton - 03-15-2012 So this is me being anal, but can we update Classic Wario's tag with his art? The current one looks bad next to the rest. http://spriters-resource.com/other_systems/ssbb/sheet/2509 RE: The Official Super Smash Bros. Brawl Project - Peardian - 03-15-2012 @Friedslick6: That could work, assuming the character's UVs don't overlap anywhere. @JorisCeoen: You'll also note it says that Trophies don't need a DAE, because trophies aren't rigged to begin with. If you check the DAEs for some of the submitted trophies, you'll see you're not missing anything. Note that some of the models that are already on the site need to be re-ripped, which is why they are not crossed out in the list. @Link101: Nice! You're a trophy ripping machine. @Tonberry2k: Oh, thanks! I forgot all about that sheet. That's exactly what I was hoping for! RE: The Official Super Smash Bros. Brawl Project - Perseus - 03-15-2012 Just posting Olimar to check if he has any problems (Pikmin included) Olimar & Pikmin RE: The Official Super Smash Bros. Brawl Project - TGE - 03-15-2012 Claiming yay Trophy Base (Stand.brres) Boulder (ExciteTruck.brres) Ashley Robbins (Ashley.brres) Ouendan Elite Beat Agents (Eba.brres) Gekko (Metalgeargekko.brres) Cypher Cardboard Box (Cardboard.brres) Metal Gear RAY Funky Kong RE: The Official Super Smash Bros. Brawl Project - JorisCeoen - 03-15-2012 (03-15-2012, 01:05 PM)Perseus Wrote: Just posting Olimar to check if he has any problems (Pikmin included) Wow, very nice thanks! But I wonder, Olimar's bowl should be transparant, not black. You must essentially be able to see his head EDIT 1: I was able to make the bowl texture transparant so his becomes clearly visible. You have to do it yourself though because the base texture is really completely black RE: The Official Super Smash Bros. Brawl Project - TGE - 03-15-2012 Finished Trophy Base (Stand.brres) Boulder (ExciteTruck.brres) Ashley Robbins (Ashley.brres) Ouendan Elite Beat Agents (Eba.brres) Gekko (Metalgeargekko.brres) Cypher Cardboard Box (Cardboard.brres) Metal Gear RAY Funky Kong I'm waiting for Peardian to check these first before I post anything else. Claiming: Heart Container (Heart.brres) Dragoon Super Mushroom (Mushroom.brres) Porky Porky Statue Rolling Crates (Carrierbox.brres) Blast Box (Powderbox.brres) Sandbag Food Maxim Tomato Yeah, that's not very nice to look at, but this is just how it looks outside the game. The problem can easily be fixed though. You just need to add an alpha in there and that will fix that (03-15-2012, 01:33 PM)JorisCeoen Wrote:(03-15-2012, 01:05 PM)Perseus Wrote: Just posting Olimar to check if he has any problems (Pikmin included) RE: The Official Super Smash Bros. Brawl Project - Link101 - 03-15-2012 Actually, I claimed all of the rest of the Pikmin models, you can look back to see my post ( Sorry to disappoint you ) Well, here's my claims: Louie: http://www.mediafire.com/?ra02xy87envqa3q Needle Kirby: http://www.mediafire.com/?zmbbe67dt7zzf42 Hocotate Ship: http://www.mediafire.com/?e47uad0xsx7skwr President: http://www.mediafire.com/?luzvyue2w1zxdt8 Empress Bulblax: http://www.mediafire.com/?a8q7d0gr63k0nsg Careening Dirigibug: http://www.mediafire.com/?5otxzc8xi567ba6 Goomba: http://www.mediafire.com/download.php?51u2e8e6kj0dp1e Wedding Peach: http://www.mediafire.com/download.php?tsqhoi50irr2i5c Wedding Bowser: http://www.mediafire.com/download.php?d45tvkecj72by2q Striker Daisy: http://www.mediafire.com/download.php?btz0pamzax0kr3a I now claim all the free F-Zero trophies (8) and the next 2 free Kirby Models. RE: The Official Super Smash Bros. Brawl Project - TGE - 03-15-2012 They should really keep up the claims, its kinda annoying (03-15-2012, 02:47 PM)Link101 Wrote: Actually, I claimed all of the rest of the Pikmin models, you can look back to see my post ( Sorry to disappoint you ) |