New stages - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: New stages (/thread-8624.html) |
RE: New stages - D2S-Speed - 11-26-2009 (11-26-2009, 03:30 PM)Rökkan Wrote:(11-24-2009, 08:17 PM)Brawler1207 Wrote: I was playing Sonic Riders the other day and I thought, why not make Company Themed stages like the the two stages in Sonic Riders? Now that you mention it that way it does sound pretty much being a fan-boy, ah it's just a suggestion. RE: New stages - Daisydoll - 11-27-2009 How about the one area where you fight Fatty Whale in KSS? Fatty could come out and attack every so often. RE: New stages - Teddy The Elite - 11-27-2009 (11-27-2009, 01:26 AM)Daisydoll Wrote: How about the one area where you fight Fatty Whale in KSS? Fatty could come out and attack every so often. ... That isn't a stage. RE: New stages - Bazzoka - 11-27-2009 Yes it is, a suggestion. What are you talking about? On the note of the Fatty Whale battle, I'd say no, since it'd be focusing on only one spot in The Great Cave Offensive and that wouldn't do Kirby Super Star justice. RE: New stages - Teddy The Elite - 11-27-2009 (11-27-2009, 12:03 PM)Bazzoka Wrote: Yes it is, a suggestion. What are you talking about? Are you sure? Because it sounded like it was more of something that would be in Subspace Embasarry. RE: New stages - Bazzoka - 11-27-2009 Yes, I am sure. Because it sounded like Fatty was probably implied to be a hazard and not meant to be an attack-able object. Now something for SSE worthy material is Marx and definitely not Fatty Whale. RE: New stages - Teddy The Elite - 11-27-2009 Ah. See what you mean now. RE: New stages - DanKen - 11-29-2009 What about the Mercury Lighthouse from Golden sun You could have the center tower that you could jump up onto a platform kinda where the stairs are in the game you could also have the platforms between the two side elevator towers fall if you are on them to lng RE: New stages - Rökkan - 11-29-2009 (11-29-2009, 10:53 AM)DanKen Wrote: What about the Mercury Lighthouse from Golden sun You could have the center tower that you could jump up onto a platform kinda where the stairs are in the game you could also have the platforms between the two side elevator towers fall if you are on them to lng there's this thing called punctuation, and I think you should use it. Take your time to explain your ideas, if you type them in a rush, no one will be interested on reading them. RE: New stages - Koopaul - 11-29-2009 Pokemon Ranch I was trying to think of a very neutral Pokemon stage like Poke Floats. Doesn't really focus on a specific generation. Pokemon Ranch is a delightful stage with a barn, sunny rainbow skies, and ton and tons of Pokemon. The Music will be that of all non RPG Pokemon games. Like Snap, Trozei, Ranger, etc. The stage features a fountain platform that rises and falls in the center, off the stage two Poke Cannons wait to launch you back on the stage if you get knocked off. Similar to the barrel cannon. RE: New stages - Negative-Zer0 - 11-29-2009 Can we get a confirmed stage list going? Theirs enough stage suggestions already. RE: New stages - Teddy The Elite - 11-30-2009 What if the pokemon on the ranch could stampede every once in a while? Maybe even mix it up so instead of it being on the ground, some flying types come through. RE: New stages - Rökkan - 11-30-2009 (11-29-2009, 10:25 PM)koopaul Wrote: Pokemon Ranch ...I was actually thinking of a Pokemon Pinball stage. You have to admit, Pokemon Pinball is much more deserving and it'd be much more fun to play on c: RE: New stages - Sengir - 12-01-2009 How would the Pokemon Pinball stage work? RE: New stages - Rökkan - 12-02-2009 It is simple. You have a main platform in the middle, which has the announcer screen (like CATCH'EM ALL MODE, etc) and three platforms top-left of the pinball, which are the bumpers. Top-right there would be the Pokémon Center and the Pokémon Shop, which are also structures that you can land on and battle on it. Below, there is a pair of flippers that may strike you if you fall towards it (you have to bet on your luck, because it's a 50-50 deal) There'd be a pokeball running through the stage, which interacts with the elements of the stage (but not the brawlers themselves), if the ball bounces on a bumper, the bumper strikes players that are standing on it or that are INCREDIBLY CLOSE to touching it. There is also a Pichu saver, that, if you're lucky to land on one, it strikes you upwards, preventing you from dying from falling, but also dealing you some damage. I'll do a drawing of a layout for it later. |