Banjo-Kazooie Sprite Project! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Banjo-Kazooie Sprite Project! (/thread-20583.html) |
RE: Banjo-Kazooie Sprite Project! - Garamonde - 09-18-2012 Anybody alive here? RE: Banjo-Kazooie Sprite Project! - Kami - 09-18-2012 Well, My manga was kinda pileing up, so I wnet through half of the stack so I should have something done later today since I stopped reading the manga in the pile for now. RE: Banjo-Kazooie Sprite Project! - Koopaul - 09-19-2012 Oh I'm sorry I don't really know how to spark interest into people. Anyway I've been doing some edits with your Acorn. I figure since it doesn't move anywhere and it's an item why not have it face the screen? Eh lousy edit but you get what I'm talking about. Oh and also I changed the eyes to match the style better. If you look at the sprites you'll see no one has big pupils. RE: Banjo-Kazooie Sprite Project! - Garamonde - 09-19-2012 Ohhh oops, I never paid attention to the pupils eheh. That looks better than mine lol. I guess the texture doesn't have to match the model's then? But something about it facing forward... IDK it seems to look more... lifeless? Not sure how to describe it. RE: Banjo-Kazooie Sprite Project! - Koopaul - 09-19-2012 No you're right they do look lifeless. These are just examples I whipped up. You should apply what you have been working on. As for the textures, I failed to make something that looked cleaner and more organic. What can I say, its hard working with such a small space. RE: Banjo-Kazooie Sprite Project! - Virt - 09-19-2012 I think it'd look less lifeless with some animations I might try that later but I dunno RE: Banjo-Kazooie Sprite Project! - Garamonde - 09-19-2012 What moves does Acorn have? Besides moving of course. RE: Banjo-Kazooie Sprite Project! - Kami - 09-19-2012 Hopping and that's pretty much it except for being hit. RE: Banjo-Kazooie Sprite Project! - A.J. Nitro - 09-19-2012 All the acorn really needs are hopping and rotating animations. RE: Banjo-Kazooie Sprite Project! - Garamonde - 09-19-2012 I could probably -attempt- that (though if anyone else wants to try their version they can, I'm okay with it). Since no one's in any hurry I'll try to get to it when I'm able. RE: Banjo-Kazooie Sprite Project! - -Bwar- - 09-19-2012 (09-19-2012, 09:32 PM)Angel Plague Wrote: Hopping and that's pretty much it except for being hit. I don't think the acorn has a hit animation, I think most sentient BK collectables only had moving animations and throwing ones RE: Banjo-Kazooie Sprite Project! - Koopaul - 09-20-2012 Yup, all the acorn does is spin around and hop a bit. Now the little worms you collect those guys crawl obviously. RE: Banjo-Kazooie Sprite Project! - ittan-momen - 10-10-2012 So, here's the thing, I just found this thread, and I love it enough to stop lurking for a bit! But I noticed something: Not to step on any toes, but that Grunty sprite... It's nowhere near ugly enough, so I tried my hand at fixing it up. So, for you consideration I suppose... RE: Banjo-Kazooie Sprite Project! - Garamonde - 10-10-2012 That... is 5 times better. RE: Banjo-Kazooie Sprite Project! - Koopaul - 10-11-2012 Hm... actually I don't know. It really doesn't look like Gruntilda. Those eyes they make her look... mentally challenged. |