Super Star Ultra - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Super Star Ultra (/thread-2356.html) |
RE: Super Star Ultra - Gooniez - 09-30-2008 Wow, this is coming along nicely. TSR sure will have their hands full on the next update. RE: Super Star Ultra - Random Talking Bush - 09-30-2008 (09-30-2008, 05:08 PM)Gooniez Wrote: Wow, this is coming along nicely. TSR sure will have their hands full on the next update.As if the queue isn't already packed as it is. Anyway, I'm going to have to move away very soon, so I don't know if I'm going to be able to rip T.A.C.'s sprites before then... So, I'll be ripping Cook Kirby, Crash Kirby, Mike Kirby, and Sleep Kirby, as those shouldn't take me too long. RE: Super Star Ultra - A.J. Nitro - 09-30-2008 When you rip Sleep Kirby, you should also get his poses from the game over screen. RE: Super Star Ultra - Deathbringer - 09-30-2008 If anything, they're the same sprites only the sleep cap is on. RE: Super Star Ultra - A.J. Nitro - 09-30-2008 (09-30-2008, 06:04 PM)deathbringer Wrote: If anything, they're the same sprites only the sleep cap is on. Really? http://www.spriters-resource.com/nintendo/kirby/nmid/KAsleep.png RE: Super Star Ultra - Random Talking Bush - 09-30-2008 (09-30-2008, 05:58 PM)A.J. Nitro Wrote: When you rip Sleep Kirby, you should also get his poses from the game over screen.Got it. RE: Super Star Ultra - Deathbringer - 09-30-2008 CoolYoshi: Do you mean maps or just the tiles? RE: Super Star Ultra - Jermungandr - 09-30-2008 (09-30-2008, 01:44 PM)Larry the Shlarp Wrote: Yeah. I dunno if I'll rip every single enemy though... Just post the ones you DO rip here and when someone compiles the full sheet they can use yours and give you credit on the sheet. RE: Super Star Ultra - TristanP - 09-30-2008 (09-30-2008, 08:10 PM)Drshnaps Wrote: Just post the ones you DO rip here and when someone compiles the full sheet they can use yours and give you credit on the sheet.Ah, sure. RE: Super Star Ultra - Jaabi - 10-01-2008 Oh god why couldn't they use a wider pallete. It would make removing separate sprites like this easy. (I mean, KCC had a pretty wide pallete didn't it?) http://img221.imageshack.us/img221/3298/mkhealqz0.png Editing out mask and what not is a pain, (I'm going to need MK to use Heal on my hands afterward. :V) and I've only done one and a bit rows; the last rows don't really count though. BTW I'm pretty sure the Heal animation isn't random. I hope it isn't. RE: Super Star Ultra - Mr. Haze - 10-01-2008 Waddle Doo Not a bad start, in my opinion. RE: Super Star Ultra - Raccoon Sam - 10-01-2008 @Mr. Haze: Loads of empty space, but definitely a good start. Welcome to the Tile Molesters kool kidz klub. RE: Super Star Ultra - Jermungandr - 10-01-2008 Hey, someone want to make an icon for Jaabi's sheet so I can add it to the first post? And while I'm at it, what else do I still need to add? Also, just a small thing; Deathbringer, if I were you I would turn the background image around in your Waddle Dee icon so that the boss is actually visible in the picture instead of being covered up by his icon. Also it probably shouldn't say "(Arena)" since this Waddle Dee doesn't just appear in the arena anymore. I'd probably use "(Midboss)" instead (this game uses the word "midboss" instead of "miniboss"). It's not really that big of a deal but it caught my attention. RE: Super Star Ultra - Ton - 10-01-2008 Looking good, Drshnaps! Something about a green snowman is strange to me. RE: Super Star Ultra - Kitsu - 10-01-2008 Kabula seems to be missing from the first post. BTW, I'm ripping Kabula, too... |