Sprite Ripping Project 5: _____-em-up! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Sprite Ripping Project 5: _____-em-up! (/thread-20357.html) |
RE: Sprite Ripping Project 5: _____-em-up! - Roket - 08-21-2012 Quote:The top line looks like the black cat (I think he's called Butch, but might be wrong) but after that it looks like Tom. So they look like 2 different enemies (or an enemy and Tom).Here you do not think that Tom cat as a separate enemy. Tom the cat in this game along with Jerry also struggles with cats. A black or purple cats - is ordinary enemies. RE: Sprite Ripping Project 5: _____-em-up! - Ton - 08-21-2012 (08-21-2012, 07:29 AM)Roket Wrote:Quote:The top line looks like the black cat (I think he's called Butch, but might be wrong) but after that it looks like Tom. So they look like 2 different enemies (or an enemy and Tom).Here you do not think that Tom cat as a separate enemy. Tom the cat in this game along with Jerry also struggles with cats. A black or purple cats - is ordinary enemies. Can we make this the section icon? It tells us much more about the game than the current one. RE: Sprite Ripping Project 5: _____-em-up! - Yawackhary - 08-21-2012 Mighty Morphin' Power Rangers: The Movie (Genesis) Enemies and Bosses All done. Yay. RE: Sprite Ripping Project 5: _____-em-up! - Ton - 08-21-2012 Got em! RE: Sprite Ripping Project 5: _____-em-up! - TomGuycott - 08-21-2012 I felt bad about betraying team shoot, so here's one of the most unique shooters of them all: Wild Guns! Falls under the category of Enemies and Bosses. I could rip a whole lot more from this game at a faster pace if someone could give me a working code for the Debug function described in The Cutting Room Floor wiki. The game apparently had a similar object viewer to the excellent ones found in Ninja Warriors, Gundam Wing and the Power Rangers Fighting Edition: http://tcrf.net/Wild_Guns I don't understand how to get the addresses they are describing to work. RE: Sprite Ripping Project 5: _____-em-up! - Ton - 08-21-2012 Awesome! RE: Sprite Ripping Project 5: _____-em-up! - Davy Jones - 08-22-2012 Maybe you can reference the adresses with Lunar Address: http://fusoya.eludevisibility.org/la/index.html RE: Sprite Ripping Project 5: _____-em-up! - Roket - 08-24-2012 Quote:Can we make this the section icon? It tells us much more about the game than the current one.Owner - a gentleman More sprites from Battletoads Arcade RE: Sprite Ripping Project 5: _____-em-up! - Ton - 08-24-2012 Thanks! Got em! RE: Sprite Ripping Project 5: _____-em-up! - Cyrus Annihilator - 08-28-2012 great guys! keep the good work! RE: Sprite Ripping Project 5: _____-em-up! - Davy Jones - 09-04-2012 (SNES) http://i.minus.com/iccM6dxhSL9UP.png Quick rip. RE: Sprite Ripping Project 5: _____-em-up! - Garamonde - 09-23-2012 Got it. RE: Sprite Ripping Project 5: _____-em-up! - Davy Jones - 09-25-2012 (08-17-2012, 08:08 AM)rgveda99 Wrote:This one was overlooked. Game is Battle Circuit for Arcade.(08-17-2012, 04:33 AM)Davy Jones Wrote: Good one, but the portrait palette should be the non-darkened version: RE: Sprite Ripping Project 5: _____-em-up! - Ton - 10-08-2012 Well, it's been a couple weeks since the last post here. You guys think it's time to call it quits with the blank-em-ups? RE: Sprite Ripping Project 5: _____-em-up! - Garamonde - 10-08-2012 B-But I never got to rip from that game I had reserved! ...Meh, I'll just post it in my submission thread when I'm ready. |