Sprite Ripping Project 5: _____-em-up! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Sprite Ripping Project 5: _____-em-up! (/thread-20357.html) |
RE: Sprite Ripping Project 5: _____-em-up! - Random Talking Bush - 10-08-2012 Keep it going for at least another month, I'd say. (Mainly because I have yet to get around to ripping the rest of the things from Parodius Da... ) RE: Sprite Ripping Project 5: _____-em-up! - Davy Jones - 10-09-2012 (09-25-2012, 04:11 PM)Davy Jones Wrote:*bump(08-17-2012, 08:08 AM)rgveda99 Wrote:This one was overlooked. Game is Battle Circuit for Arcade.(08-17-2012, 04:33 AM)Davy Jones Wrote: Good one, but the portrait palette should be the non-darkened version: RE: Sprite Ripping Project 5: _____-em-up! - Shade - 10-23-2012 Figured I could post these here instead of my ripping thread since there is still a bit of time before this project is over. SNES Rushing Beat/Rival Turf Enemies Backgrounds RE: Sprite Ripping Project 5: _____-em-up! - Ton - 10-23-2012 Saved! Thanks! |