Super Star Ultra Project - Phase 2 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Super Star Ultra Project - Phase 2 (/thread-3818.html) |
RE: Super Star Ultra Project - Phase 2 - ville10 - 01-31-2009 (01-31-2009, 06:52 PM)omegakyogre Wrote: I think Sword Matter is the perfect size. I don't think he's too big at all. I was talking about Blocky... @AgentLym: Symmetrical pulse looks best. RE: Super Star Ultra Project - Phase 2 - Deathbringer - 02-01-2009 Omega: You can use an idea I had for Blocky, where when he walks, his body turns with the movement of his feet. It's in the corner. RE: Super Star Ultra Project - Phase 2 - AgentLym - 02-01-2009 Um... what just happened?! All the replies/posts that have occurred (for me anyways) have gone all the way back to the second post on page 26!! Am I losing my mind?! I hope I don't have a virus of some sort... So... I think I'll repost my animations. And remind you guys I'm going on ahead with symmetrical, because I can't draw fire worth nothin'! ...Hopefully this is the last time I'll have to post those! lol Did that happen to anyone else? RE: Super Star Ultra Project - Phase 2 - Omega - 02-01-2009 updated! found a KDL3 sheet with all the blocky animations RE: Super Star Ultra Project - Phase 2 - Deathbringer - 02-01-2009 AgentLym: The forum got hacked again yesterday, to the point where most of everything (post, topics, sub-forums) was getting deleted. RE: Super Star Ultra Project - Phase 2 - Baegal - 02-01-2009 sorry guys, but my laptop isn't working too well, so I wont be able to post for a while.... *for any of u that ask "weel how r u postin' someting nooow???", im using someone elses computer for the time being... RE: Super Star Ultra Project - Phase 2 - AgentLym - 02-01-2009 @ deathbringer Phew! At least this whole topic didn't get deleted! (And the original KSSU topic! ) @ Omega Looks good! I don't know how that'll look animated, but it looks good all still-like! Just that diagonal one looks a little misshapen. And, I haven't worked on my sword yet today, so... no update! lol RE: Super Star Ultra Project - Phase 2 - MooMooMaMoo - 02-01-2009 just an idea for blocky; some levels in kirby if you used the rock skill you'd slide down ramps and stuff, maybe you could make that blocky's attack. Tilt him so that he's standing at the angle of the ramp(theres only 2 angles). RE: Super Star Ultra Project - Phase 2 - AgentLym - 02-01-2009 Ok, just a quick animation I've come up with... not finalized! Is it good and just be polished? Or bad and needs to be redone? ...Don't worry about Sword Matter underneath! The sword's a separate animation. RE: Super Star Ultra Project - Phase 2 - MooMooMaMoo - 02-01-2009 (02-01-2009, 04:40 PM)AgentLym Wrote: Ok, just a quick animation I've come up with... not finalized! The sword should be able to rotate back into its original position(or a different position for a new/next attack) RE: Super Star Ultra Project - Phase 2 - platinumhorns103 - 02-01-2009 I might do fluff waddle dee if it helps. RE: Super Star Ultra Project - Phase 2 - Phantom Killah - 02-01-2009 I call Rick and Pitch. And Doc's UFO upside down is more trouble than it's worth, so I'm just gonna clean the sheet up and then I'm done. RE: Super Star Ultra Project - Phase 2 - Jermungandr - 02-01-2009 (02-01-2009, 05:14 PM)MooMooMaMoo Wrote: The sword should be able to rotate back into its original position(or a different position for a new/next attack)I think he was only showing off the sword animation not so much Matter's attack itself (or else Sword Matter himself would have been animated); but even so his sword doesn't actually go back up, it kind of goes underneath his cape. I gotta say I don't really care for the black sword. I'm not saying you should stump your artistic creativity and make it silver like in the artwork, but the black sword just blends in with Dark Matter too well. If you want to use a dark color I'd go for like a dark violet or something. @Omega: The only thing I really see wrong with yours is that the feet need some more in-between frames in their animation. RE: Super Star Ultra Project - Phase 2 - Phantom Killah - 02-01-2009 Pitch Doc's done RE: Super Star Ultra Project - Phase 2 - Teeks - 02-01-2009 I would like to thank Tonberry2k for introducing me to this amazing topic and I love everything in here. Oh hi btw. |