3DS Ripping Catch-All Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: 3DS Ripping Catch-All Thread (/thread-25989.html) |
RE: 3DS Ripping Catch-All Thread - Skyla Doragono - 12-13-2015 THEN WHY!?!? RE: 3DS Ripping Catch-All Thread - Dazz - 12-13-2015 I too am getting the same error with this... Curious. RE: 3DS Ripping Catch-All Thread - Struggleton! - 12-13-2015 https://www.dropbox.com/s/tgyb5m3rll9iv1s/Tharsis-GUI.exe?dl=0 If you want to try this, it might work better. This is a GUI for it that I wrote RE: 3DS Ripping Catch-All Thread - Skyla Doragono - 12-13-2015 THAT worked. Thank you very much. RE: 3DS Ripping Catch-All Thread - Struggleton! - 12-14-2015 (12-13-2015, 06:57 PM)Skyla Doragono Wrote: THAT worked. Thank you very much. No problem RE: 3DS Ripping Catch-All Thread - Ploaj - 12-16-2015 Here are the Cloud images for the 3ds version of Smash. All the DLC characters have their data repeated at least 3 separate times in this update, so I removed visual duplicates. Hopefully nothing is missing. Edit: Di...Did they update Mario Maker? This file wasn't in the previous update data as far as I can tell. And this was with it... I'm assuming that's supposed to be with the new stage. RE: 3DS Ripping Catch-All Thread - Dazz - 12-16-2015 Indeed, that's one of the summons RE: 3DS Ripping Catch-All Thread - Struggleton! - 01-02-2016 Finally got into Persona Q's files! Plan to upload the sprites from the game soon RE: 3DS Ripping Catch-All Thread - Skyla Doragono - 01-02-2016 Aw boo; beat me to it. Looking forward to seeing them though. RE: 3DS Ripping Catch-All Thread - Struggleton! - 01-02-2016 (01-02-2016, 11:34 AM)Skyla Doragono Wrote: Aw boo; beat me to it. Yeah, I just got around to dumping the 3DS files (now that the hacks have been updated for the newest version!) and found that the formats are very similar to the Persona 3/4' formats. I wanted to do this game for a while because I love the art style that this game has. Plan on ripping sounds and models soon (if you want I can send you the files ) RE: 3DS Ripping Catch-All Thread - Skyla Doragono - 01-02-2016 Sure! If anything, I could help convert with the sound files at least? RE: 3DS Ripping Catch-All Thread - Struggleton! - 01-02-2016 (01-02-2016, 02:36 PM)Skyla Doragono Wrote: Sure! If anything, I could help convert with the sound files at least? Yeah, I'm compressing the files now. I'll send them to you after it's done EDIT: Sent! RE: 3DS Ripping Catch-All Thread - Carpaccio - 01-02-2016 Hey all, does anyone happen to still have the extracted files of Mario and Luigi: Dream Team? I'm still trying to get the model of Giant Luigi, but I lost the files due to a hard drive failure. RE: 3DS Ripping Catch-All Thread - Ton - 01-28-2016 With the sequel coming out, have we cracked Bravely Default yet? I think all the towns are actually 2D images, among other things. RE: 3DS Ripping Catch-All Thread - einstein95 - 01-29-2016 (01-28-2016, 04:26 PM)Ton Wrote: With the sequel coming out, have we cracked Bravely Default yet? I think all the towns are actually 2D images, among other things. Bravely Default uses darc archives as well as "crowd.fs" and "index.fs" files. All contain bclim graphics. You can either rip the textures from crowd.fs using texturipper or rip the files using this QuickBMS script and go from there. The files with no extensions are darc archives. Code: open FDSE "index.fs" |