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Super Smash Bros. 4 Model Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. 4 Model Project (/thread-26614.html) |
RE: Super Smash Bros. 4 Model Project - nobody231 - 07-11-2015 (07-11-2015, 07:28 PM)Random Talking Bush Wrote:(07-11-2015, 01:53 PM)OS-PRIME Wrote:Yeah, don't worry about anything I've ported already, if I don't get 'em up before someone else does then that's fine.(07-11-2015, 12:10 PM)nobody231 Wrote: I... wait. It doesn't look like anyone called that one, so by all means, submit it! Just see if they'll accept it or not. Ryu. First RE: Super Smash Bros. 4 Model Project - Demonslayerx8 - 07-11-2015 inb4roy ...... ROY RE: Super Smash Bros. 4 Model Project - Tcll - 07-11-2015 (07-11-2015, 07:28 PM)Random Talking Bush Wrote: I have all of the game's pre-extracted files on Mega in 7z format, would that work?sure ![]() please and thanks and I'm not sure if Copy has a bandwidth limit honestly (havn't hit it yet), but it could work just as well (if not better as you won't have to archive the files) ^ you could pick and choose if you wanted the whole game, or just a few nud files ![]() Copy's basically DropBox for developers, so you get more space for your collab-group... heh here's my UMC workspace as an example: https://copy.com/3PoAROWY3VIutEUM and if I could boast a little, it even has file-history and un-delete ![]() hope you like ![]() EDIT: btw, here's 3 referral links for an added 15GB (10GB if you exclude my maxed referral, and please do (give an extra +5GB to someone who needs it)) https://copy.com/o246erg9vmxDRq1U there should be more, I'm sharing with at least 8 people... lol RE: Super Smash Bros. 4 Model Project - Alareiks - 07-12-2015 (07-11-2015, 07:28 PM)Random Talking Bush Wrote: On that note, I'm gonna start working on getting some more character models up on the site sometime this week since I've got some spare time. Just from the Wii U version, nothing from the 3DS version at this moment until I can update my importer to support those correctly (and BCH is a... well, you know, to get working properly). Hopefully this deal is still going on. My request would be Lucario. I'm animating a pokemon short film and I'd just like its Smash model instead of its X/Y. One question I have in general is for characters who transform with Final Smashes, such as Lucario, Bowser, Wario, etc. If those characters are uploaded to Models Resource, would their transformed version come with it in the same download, or would they be separate downloads? Just wondering. And glad you have a bit of time to work on these more again. RE: Super Smash Bros. 4 Model Project - Onett Person - 07-12-2015 Thing is, you can't request any thing until you have made 20 posts. But on the certain final smash note, they'd go in the category of final smash, reason being that those particular final smashes went in the same category of final smash in SSBB. RE: Super Smash Bros. 4 Model Project - nobody231 - 07-12-2015 (07-12-2015, 12:47 PM)Alareiks Wrote:(07-11-2015, 07:28 PM)Random Talking Bush Wrote: On that note, I'm gonna start working on getting some more character models up on the site sometime this week since I've got some spare time. Just from the Wii U version, nothing from the 3DS version at this moment until I can update my importer to support those correctly (and BCH is a... well, you know, to get working properly). Lucario has a tiny problem with his Mega form I think. Is it okay if there isn't a mega form model? Although this is RTB's deal, so he's probably the one who should answer. RE: Super Smash Bros. 4 Model Project - Random Talking Bush - 07-12-2015 (07-12-2015, 06:30 PM)nobody231 Wrote:If it's relating to the bone positions, I've got it covered. In fact, I have plans to fix that issue in the next revision of the script, I think I know what I need to do for that.(07-12-2015, 12:47 PM)Alareiks Wrote:(07-11-2015, 07:28 PM)Random Talking Bush Wrote: On that note, I'm gonna start working on getting some more character models up on the site sometime this week since I've got some spare time. Just from the Wii U version, nothing from the 3DS version at this moment until I can update my importer to support those correctly (and BCH is a... well, you know, to get working properly). RE: Super Smash Bros. 4 Model Project - nobody231 - 07-12-2015 (07-12-2015, 07:08 PM)Random Talking Bush Wrote:(07-12-2015, 06:30 PM)nobody231 Wrote: Lucario has a tiny problem with his Mega form I think. Is it okay if there isn't a mega form model? Although this is RTB's deal, so he's probably the one who should answer.If it's relating to the bone positions, I've got it covered. In fact, I have plans to fix that issue in the next revision of the script, I think I know what I need to do for that. Okay, good! RE: Super Smash Bros. 4 Model Project - Struggleton! - 07-13-2015 Bang~ Arceus ![]() Samurai Goroh ![]() Ridley ![]() Yellow Devil ![]() Master Hand ![]() RE: Super Smash Bros. 4 Model Project - Demonslayerx8 - 07-13-2015 u might want to change that last "yellow devil" to Master Hand... xD RE: Super Smash Bros. 4 Model Project - Struggleton! - 07-13-2015 (07-13-2015, 12:52 AM)Demonslayerx8 Wrote: u might want to change that last "yellow devil" to Master Hand... xD lol don't even know how I missed that, thanks xP RE: Super Smash Bros. 4 Model Project - Onett Person - 07-13-2015 How long does it take for models to be looked at and accepted? RE: Super Smash Bros. 4 Model Project - Struggleton! - 07-13-2015 (07-13-2015, 01:39 AM)Onett Person Wrote: How long does it take for models to be looked at and accepted? It's whenever our model reviewer, Peardian has the time to do so ![]() Generally it's in a sequential order of models submitted, so if you get your models submitted earlier, then they'll get accepted/rejected earlier. RE: Super Smash Bros. 4 Model Project - rick737 - 07-13-2015 (07-11-2015, 07:28 PM)Random Talking Bush Wrote:(07-11-2015, 01:53 PM)OS-PRIME Wrote:Yeah, don't worry about anything I've ported already, if I don't get 'em up before someone else does then that's fine.(07-11-2015, 12:10 PM)nobody231 Wrote: I... wait. It doesn't look like anyone called that one, so by all means, submit it! Just see if they'll accept it or not. I Woukd Like To See Shulk (Swimsuit), Villager (Male) and Ryu. RE: Super Smash Bros. 4 Model Project - nobody231 - 07-13-2015 (07-13-2015, 09:45 AM)rick737 Wrote:(07-11-2015, 07:28 PM)Random Talking Bush Wrote:(07-11-2015, 01:53 PM)OS-PRIME Wrote: I think RTB ported Ness over to source but go ahead and port your Ness model to TMR since it will probably be a while for RTB's Ness model to get ported here.Yeah, don't worry about anything I've ported already, if I don't get 'em up before someone else does then that's fine. Only one per person. Also, I think you're out of luck, as three requests have already been made. |