Pokemon G/S/C Devamp Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Pokemon G/S/C Devamp Project (/thread-11696.html) |
RE: Pokemon G/S/C Devamp Project - mars_rulez - 04-30-2011 Taillow Swablu Altaria Luvdisc Minun Purrloin Braviary RE: Pokemon G/S/C Devamp Project - DecaTilde - 04-30-2011 (04-30-2011, 02:20 PM)mars_rulez Wrote: Taillow All the sprites you did except for Minun and Braviary, I think you recolored their normal sprites. Here's something that Ike said to me when I did the elemental monkeys. (10-28-2010, 11:16 AM)Ike Wrote: I think you're supposed to do them in different poses to what they are normally But still, I think your Minun and Braviary are acceptable. RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 05-09-2011 Zekrom animated! Redone Groudon Redone Kyogre Rayquaza Cottonee Whimsicott RE: Pokemon G/S/C Devamp Project - Thor - 05-13-2011 Going to go ahead and post my attempt at Hydreigon. RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 05-14-2011 Didn't like it at first glance since it's very dark, but zooming in I can see the quality of the sprite. In other words, nice job. RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 05-15-2011 Shelmet Accelgor RE: Pokemon G/S/C Devamp Project - Perseus - 05-15-2011 Edit: 'Sup RE: Pokemon G/S/C Devamp Project - Garamonde - 05-15-2011 Oh wow that's cool, but it looks to me like it could use more lighting. RE: Pokemon G/S/C Devamp Project - Thor - 05-15-2011 The white highlight on his head is a bit bright; I suggest adding some dithering on the edges of it to make it seem smoother. The eyes are bugging me. His right eyelid is barely noticable, whereas his left eyelid is fine. Maybe also add some AA to the eyes to make them smoother? RE: Pokemon G/S/C Devamp Project - Perseus - 05-15-2011 RE: Pokemon G/S/C Devamp Project - Thor - 05-15-2011 (05-15-2011, 04:02 PM)Ike Wrote:Much much much better. However, there's a few tiny details that are bugging me, so I'm going to whip up a quick lil' edit here in a sec EDIT: Here we go, fixed up some tiny things and cleaned up the sprite overall. RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 05-16-2011 Stunfisk RE: Pokemon G/S/C Devamp Project - Thor - 05-16-2011 (05-16-2011, 08:47 AM)NICKtendo DS Wrote:The shading on its "back" is very awkward, and the tail is a little deformed I suggest moving the yellow shading to its "face" and repositioning the tail a little to the left. Edit: Whipped up a Volcarona RE: Pokemon G/S/C Devamp Project - BynineB - 05-16-2011 Ducklett. I hope this hasn't been done before. RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 05-17-2011 Boldore Gigalith Shedinja |