Assist Trophies and Pokemon - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: Assist Trophies and Pokemon (/thread-8719.html) |
RE: Assist Trophies and Pokemon - SuperGoomba - 01-06-2010 Ludwig Von Koopa - He shoots fireballs from his wand (either four small ones or one large homing one) and flutter jumps around. If someone touches him or is jumped on, they take damage and are knocked back a bit. Jumping on his head makes him go into his shell and spin around, damaging and knocking back anyone who touches him. http://www.mariowiki.com/images/f/f0/Ludwig_NSMBWii.png RE: Assist Trophies and Pokemon - Shadowth117 - 01-06-2010 Not bad I like it. RE: Assist Trophies and Pokemon - Chaoxys - 01-06-2010 Idk, I mean, with all the Koopalings it seems a bit odd to only use a single on of them. If anything, maybe have the game pic one of the 7 koopalings to do what you said, that way all are in, it jsut picks one at random. RE: Assist Trophies and Pokemon - Ton - 01-06-2010 Yeah, we can't just use one of them. It's either all or none, and a "Knights of the Round" assist trophy strikes me as too much. RE: Assist Trophies and Pokemon - Shadowth117 - 01-07-2010 Yeah I see what you're saying I guess. While it would be cool, it would be unfair to ask people to sprite that much for just one assist trophy. Doing it with cheap edits wouldn't really work either since we're going for professionalism on the project and using the same animations for all of them wouldn't cut it. I'll remove it. RE: Assist Trophies and Pokemon - Chaoxys - 01-07-2010 (01-07-2010, 12:06 AM)Shadowth117 Wrote: Yeah I see what you're saying I guess. While it would be cool, it would be unfair to ask people to sprite that much for just one assist trophy. Doing it with cheap edits wouldn't really work either since we're going for professionalism on the project and using the same animations for all of them wouldn't cut it. I'll remove it.Well now, I wouldn't rule it out. Heck, sometimes I feel like spriting a whole bunch of characters. Keep them up for now on the off chance that that someone might want to take a crack at it. Also, any chance my idea about Linebeck and Jolene could get added? RE: Assist Trophies and Pokemon - Shadowth117 - 01-07-2010 (01-07-2010, 12:24 AM)Chaoxys Wrote: Well now, I wouldn't rule it out. Heck, sometimes I feel like spriting a whole bunch of characters. Keep them up for now on the off chance that that someone might want to take a crack at it. Well if you want to try it I can't stop you. Good luck if you do decide to do it. Probably although I have no clue who they are and they'd need descriptions. I know I sound stupid repeatedly saying that, but otherwise all they'll be able to do is stand there while you pretend they're doing something cool. RE: Assist Trophies and Pokemon - SuperGoomba - 01-07-2010 Ok, I'll try and think up some different stuff for the others to do, but they probly wont all have unique abilities. RE: Assist Trophies and Pokemon - Chaoxys - 01-07-2010 Well, my idea for Linebeck (from LoZ: PH/ST) is to have him show up on stage, only to be chased around by Jolene, the female pirate he stole from. He will run around trying to avoid her swinging sword ( he's do a ducking run when she's right where he is I guess) and anyone hit by her sword takes damage. Anyone who Linebeck bumps into may trip. RE: Assist Trophies and Pokemon - SuperGoomba - 01-07-2010 (01-07-2010, 01:22 AM)SupahGoombah Wrote: Ok, I'll try and think up some different stuff for the others to do, but they probly wont all have unique abilities.Larry Koopa- Breathes out fire/gets out a bob-omb and hits it with his tennis racket. Morton and Roy- (these are separate assist trophies, but do the same thing) They jump around, making shockwaves when they land. The shockwaves are similair to the ones from Kirby's Final Cutter but have more knockback. Wendy- Shoots magical rings that rebound off objects. The effect these have if they hit a player is similair to Ness's Up Special. Iggy- A Chain Chomp pulls his carriage around. If a player touches the chomp, they will take damage and be knocked back. Lemmy- He rolls around on his ball, and shoots smaller balls out of his wand. The balls have a similair effect to a spring. Also, all the Koopalings shoot fireballs (except Larry and Wendy) and if their head is jumped on they will go into their shell and spin around, damaging anyone they touch RE: Assist Trophies and Pokemon - Locked Achievement - 01-07-2010 am i the only one here that thinks we are using too many mario ATs? those suggestions are great, but we have got a few mario ATs already RE: Assist Trophies and Pokemon - Chaoxys - 01-07-2010 (01-07-2010, 05:21 AM)Aurapigonstilts Wrote: am i the only one here that thinks we are using too many mario ATs? The thing is, none of these have been decided on, at least from what I can tell, so it doesn't matter how many suggestions we get from a certain series since in the end we could widdle it down to a few. RE: Assist Trophies and Pokemon - Ton - 01-07-2010 How many did Mario get in Brawl? 3? Waluigi, Lakitu, and Hammer Bros, right? RE: Assist Trophies and Pokemon - Locked Achievement - 01-07-2010 good point RE: Assist Trophies and Pokemon - Baegal - 01-07-2010 (01-06-2010, 08:41 PM)Shadowth117 Wrote:I liek this(01-06-2010, 08:28 PM)Baegal Wrote:(01-06-2010, 12:43 PM)Shadowth117 Wrote:I guess, but It would be cool, considering he seems like the type that would.(01-05-2010, 03:52 PM)Baegal Wrote: I personally like the Idea of metal sonic randomly firing rockets around the stage. |