Moral decisions in games? - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: Moral decisions in games? (/thread-11424.html) |
RE: Moral decisions in games? - BlasterMaster - 02-14-2010 (02-14-2010, 03:37 AM)Flame Wrote: I only like this idea if it doesn't effect the story at all.you're not supposed to pick in Shadow you're supposed to get every ending then you get the true ending not that it clears much of anything up, but still actually, i don't think they really had a coherent plot in mind RE: Moral decisions in games? - PrettyNier - 02-14-2010 Quote:by real story he means "canonically" but that only applies with a select few gamesyeah, exactly it only applies to such a small number of games that it's not even a valid criticism at all RE: Moral decisions in games? - Rosencrantz - 02-14-2010 (02-14-2010, 01:44 AM)BlasterMaster Wrote: oh bioshock it's kinda retarded if you don't save them anyway since they give you gifts with powerful plasmids in them along with ADAM that p. much balances out the ADAM you lost from potentially harvesting them so you lose more harvesting them than if you rescue them :\ also I'm not a big fan of how Army of Two: the 40th Day decided to do their morality system, but I at least liked how some of the things they had to do were pretty subtle and you didn't know how they would end up especially the final decision edit: and some of the results are kinda unexpected and subtle, too |